Aavegotchi Improvement Proposals (AGIPs)

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Heya frens. Participating in Aavegotchi Improvement Proposals (AGIPs) are what responsible gotchis do! You need to vote and get your voices heard.

How far have we progressed as a community? Look at our archives of past votes here!

Psst! Claim your POAP Badges if you have voted on AGIPs before!

Contents

  1. Tap increase for Scaling Sprint
  2. Add fees to Bonding Curve
  3. Increase DAICO tap for GHST purchases
  4. Proposal for Haunt 2
  5. Give unique non-transferable Background to Haunt 1 Aavegotchis
  6. Add Fee on Baazaar to Support Rarity Farming
  7. Earn XP for Successful Signal Proposals
  8. Voting power based on BRS
  9. Voting power based on Wearables' Maall Price
  10. Partnership between AavegotchiDAO, Pixelcraft, and DinoSwap
  11. Liquidity Manager / FRENS Committee
  12. Launch Haunt 2
  13. Add an Aging Mechanic to affect Aavegotchi rarity scores
  14. Earn FRENS with GHST-MATIC LP Tokens
  15. Create a Wearables Taask Force
  16. Stake 100k GHST to generate Minigame Rewards
  17. Adding Voting Power to REALM Parcels
  18. Gotchiverse Patch v0.1
  19. Providing GHST Liquidity on SynFutures
  20. Creating the DAO Treasury Taask Force
  21. Adding GHST to the Umbria Narni Bridge
  22. Launch Rarity Farming SZN 3
  23. Co-Sponsoring the GoodGhosting Pool
  24. Deposit 3M Treasury GHST into Aave
  25. Delay Gotchiverse Land Auction & Raffle 3
  26. Reducing the Parcel VRF Variance
  27. Alternative Gotchiverse Trait Mapping
  28. Extending the DAO Treasury Task Force Multisig
  29. 24h Windows for Alchemical Channeling
  30. Scheduling Land Auction/Raffle #3 for June
  31. Launch of RF Szn 4
  32. Use DYST voting Power to Support vQi-Qi on Dystopia
  33. Change Harvester Recipes
  34. AavegotchiDAO <> Pixelcraft Studios 1.75M DAI Token Swap
  35. Delay the 3rd LAND Auction
  36. Utilizing the Channeling “Hot Zone”
  37. Configure VP for amGHST, wapGHST, and all GLTR Staking
  38. Stop new BRS Wearable Emissions until further notice
  39. Modifying the Channeling Window
  40. Sunsetting FRENS Immediately
  41. Update GLTR Emissions
  42. Setting limits on the number of borrowed gotchis allowed per wallet address
  43. Add DAO Liquidity to GHST-Alchemica Pairs
  44. Mint and Transfer 50 DAO Parcels and 4M FUD Eq. of Alchemica to the DTF for Contributor Compensation
  45. Preventing Owners From Channeling Gotchis Listed For Lending
  46. Creating New Wearable Sets
  47. Enacting a Bonding Curve Emergency Plan
  48. The Forge - Request for Funding and Development
  49. Adjust Aaltar Spillover Rates
  50. Create AavegotchiDAO Foundation
  51. Election for DAO Foundation’s 9 Directors/Multisig-Signers
  52. Election for DAO Foundation’s 9 Directors/Multisig-Signers (Revote)
  53. Rarity Farming Season 5
  54. Channel Alchemica by Burning Kinship
  55. Creating the Aarcade Taask Force (ATF)
  56. Update the Template to Require the Use of ‘Weighted Voting’
  57. Fund Alchemica Spending Competition
  58. Establish the “Core Framework” Guiding Wearable Release
  59. Launch Round 2 Parcel VRF Rolls
  60. 2023 DTF Budget Request
  61. Gotchi Lodge 2023
  62. Launching The Aavegotchi Forge
  63. Infinity Keys X Aavegotchi Paartnership
  64. Aavegotchi X The Sandbox
  65. Close the GHST Bonding Curve
  66. 25/25/25/25 Split for Curve DAI
  67. Form and Fund the Curve Transition Team
  68. Curve Transition Plan - Securing funds for liquidity
  69. Fund fireball.gg Team to Develop Guilds
  70. Securing Protocol Rewards - Operational & Funding Request
  71. Alchemica + GLTR Taskforce Funding
  72. Gotchi Lodge 2023 Budget Revision
  73. Liquidity Provision: Reimbursement of the DAO
  74. Liquidity Provision: Adding the $2.5M left in a Quickswap Pool
  75. DAO Meeting Management and Delivery: One-time disbursement for fulfilled deliverables
  76. Aavegotchi X Anata Collaboration
  77. Create a DAO Treasury Dashboard
  78. Aavegotchi GHST Ship Summoning
  79. Alchemica Spending Competition Season II
  80. Forge 2.0 Request for Funding
  81. Fund development of Strategotchi - Digital Multiplayer version
  82. DAO Directors : Treasury officer role
  83. Channel Alchemica through a -2 kinship burn
  84. Name of Aavegotchi Marketplace
  85. Eligibility of GHST-USDC LP tokens to earn FRENS
  86. Portals purchased in one transaction

Tap increase for Scaling Sprint

Aavegotchi Improvement Proposal #1

Proposal Summary: The GHST Bonding Curve has been live for nearly one month and with that comes the first opportunity for GHST holders to adjust the DAICO’s tap mechanism. AavegotchiDAO 1.0 is built on the Aragon platform and functions as a straightforward DAICO where GHST holders are able to vote once per month to increase or decrease the flow of funds to the core team via the tap. The tap provides DAI directly from the GHST Bonding Curve where over 7.5 million DAI are currently secured.

We request the Aavegotchi community vote to increase the tap from 50K DAI / 30 days to 100K DAI / 30 days. 50k DAI was not enough to cover all of the milestones achieved (community growth, GHST token, game development) and the next sprint is even more ambitious. The hard coded constraints of AavegotchiDAO 1.0 limit this proposal to only a 50K DAI increase for this month’s voting period and thus we have budgeted our strategy with a total 100k DAI tap in mind.

The budget going forward deploys the additional 50k DAI into 4 distinct categories:

  • A game maker’s fund so we can solidify terms with key game developers.
  • Additional contracts for key positions in marketing, design, and development.
  • A marketing boost to make sure Aavegotchi’s presence is expanded.
  • Community rewards so we can continue to develop programs (like the Aartists and Aapprentices teams) that incentivize the most inspired in our community.

Voting Period: 15 - 19 October 2020

Results:

OptionVotes
Yes2,540,143 GHST
No601 GHST

Link to vote on Aragon UI


Add fees to Bonding Curve

Aavegotchi Improvement Proposal #2

Proposal Summary: The bonding curve is the main source of liquidity of GHST. Large buyers and sellers can currently buy in and out without any fees.

Our market maker offers the ability to add fees to buy and sell orders.

Multiple community members have proposed adding fees up to 0.3% to buying and selling on the curve.

This is possible to do by calling the updateFees function on our bonding curve, but should we? It’s up to you, AavegotchiDAO.

Any fees earned would automatically be transferred to the DAO Treasury address at 0xffe6280ae4e864d9af836b562359fd828ece8020 and would be considered as assets of AavegotchiDAO.

Voting Period: 18 - 21 January 2021

Results:

OptionVotes
Yes3,726,567 GHST
No108,143 GHST

Link to vote on Aragon UI


Increase DAICO tap for GHST purchases

Aavegotchi Improvement Proposal #3

Proposal Summary: Player rewards and liquidity incentives are crucial to bootstrapping the Aavegotchi ecosystem to a level where it becomes self-sustained on trading volume and economic activity.

Whenever GHST is spent in the Aavegotchi ecosystem, 33% of it is automatically sent to a burn address. Unlike most cryptocurrencies, burning GHST (except via the bonding curve) does not actually lower the total value of GHST, since that value is stored as DAI within the bonding curve.

What burning does do is trap DAI within the bonding curve, essentially increasing the reserve ratio over time, which stabilizes the price of GHST.

In order to offset the burning (which could ultimately turn GHST into a stablecoin), we advise the community to increase the tap to 150,000 DAI per month. This will help balance the reserve of the bonding curve, while also providing an extra 50,000 DAI per month that will be put towards player rewards and liquidity incentives.

Voting Period: 18 - 21 January 2021

Results:

OptionVotes
Yes3,836,093 GHST
No33,683 GHST

Link to vote on Aragon UI


Proposal for Haunt 2

Aavegotchi Improvement Proposal #4

Proposal Summary: 10,000 Portals is arguably not enough to satisfy the current level of demand for Aavegotchis. Therefore it may be necessary to deploy a new Haunt to ensure that all who want to participate can own an Aavegotchi. This Core Proposal provides four different options that have been suggested by community members, including one option not to create a new Haunt.

Details on the AGIP can be found here.

Option 1: No new haunt, Revisit in a month

Option 2: 10K Portals, 100 GHST each, 1 per txn

Option 3: 25K portals, 100 GHST each, 5 per txn (w/ stricter ape tax)

Option 4: Pre-sale, in which each wallet can subscribe for 1 Portal in exchange for 100 GHST. When the pre-sale period closes, all Portals are minted and transferred to their owners.

Voting Period: 17 - 24 March 2021

Results:

OptionVotes
25K portals, 100 GHST each, 5 per txn (w/ stricter ape tax)3,540,000 GHST (54.25%)
No new haunt, Revisit in a month2,510,000 GHST (38.46%)
10K Portals, 100 GHST each, 1 per txn377,550 GHST (5.78%)
Pre-sale option98,410 GHST (1.51%)

Vote Differential not met. No Haunt 2 for now!

Link to vote on Snapshot


Give unique non-transferable Background to Haunt 1 Aavegotchis

Aavegotchi Improvement Proposal #5

Proposal Summary: Many players are worried that Haunt 2 will be too similar to Haunt 1 and the newly-created Haunts will devalue the “Genesis” Haunt. One of the suggestions is to give special backgrounds to each Haunt to make them easily identifiable. This proposal has seen excellent discussion and significant support on the associated Snapshot. Note that irrespective of the DAO’s decision on this issue, all Aavegotchis will be getting special non-transferable "Haunt" badges that identify their Haunt. This proposal focuses specifically on the idea of a non-transferable background that can be equipped in the Aavegotchi’s BG wearable slot.

Details on the AGIP can be found here.

Option 1: Only Haunt 1 should get a special background

Option 2: Each Haunts should have it’s own unique background

Option 3: Neither, leave it as is

Voting Period: 17 - 24 March 2021

Results:

OptionVotes
Only Haunt 1 should get a special background3,670,000 GHST (63.09%)
Each Haunts should have it’s own unique background2,010,000 GHST (34.53%)
Neither, leave it as is138,240 GHST (2.37%)

Link to vote on Snapshot


Add Fee on Baazaar to Support Rarity Farming

Aavegotchi Improvement Proposal #6

Proposal Summary: With the announcement of SZN1 Rewards now official, we explore how to align the community's interests and rewards structures, as it pertains to Baazaar fees.

Currently, 2% is allocated to Pixelcraft and 1% to DAO treasury. While not exclusive of providing for RF rewards, the treasury funds are currently in no obligation to be allocated in any form of ratio towards the RF pool each season. The proposal aims to increase the Baazaar fees from 3% to 3.5%, with the additional 0.5% going directly to the Rarity Farming rewards pool.

Details on the AGIP can be found here.

Option 1: Yes, increase fees from 3 to 3.5

Option 2: No, leave the fees as they are

Voting Period: 7 - 13 April 2021

Results:

OptionVotes
Yes, increase fees from 3 to 3.54,570,000 GHST (93.69%)
No, leave the fees as they are307,890 GHST (6.31%)

Link to vote on Snapshot


Earn XP for Successful Signal Proposals

Aavegotchi Improvement Proposal #7

Proposal Summary: We currently have a lot of Signal / Community Proposals on Snapshot and new posts on our forum everyday. So far none of those proposals were able to even get close to the quorum of 20%. The most popular one by @JG about adding additional fees for rarity farming only got around 2 million GHST in votes (~11%)-even though the team decided to take it as a Core Proposal. After being upgraded to Core we smashed right through the quorum in less than 24h.

I think there are two pretty obvious reasons for this. On the one hand, our Snapshot is a bit chaotic right now, with some Signal Proposals not following the template at all. On the other hand-and I think this is the more important one-voting on Core Proposal gets you 20 Experience (XP) for your Gotchi.

I propose adding a small Experience drop (10 XP) for people who voted on successful Signal Proposals, meaning ones that reach quorum and get upgraded to Core Proposals. Simply dropping XP for all Community Proposals could result in more low quality suggestions, which shouldn't be the goal of this proposal.

Even if 10 XP might not be much, it gives people incentives to actually look through the Signal Proposals and vote on quality proposals with a higher chance of reaching quorum. As a DAO, community involvement is extremely important and I believe this is a small, but decent, step in the right direction.

If this Proposal reaches quorum and passes, all Aavegotchis held by their owners at the end of the vote will receive 10 XP!

Details on the AGIP can be found here.

Option 1: Yes, successful SigProps give XP

Option 2: No, SigProps should not give XP

Voting Period: 12 - 18 May 2021

Results:

OptionVotes
Yes, successful SigProps give XP4,190,000 GHST (97.81%)
No, SigProps should not give XP93,780 GHST (2.19%)

Link to vote on Snapshot


Voting power based on BRS

Aavegotchi Improvement Proposal #8

Proposal Summary: Add Voting Power for Aavegotchis held in a voter’s address, at a rate of 1 GHST per BRS (base rarity score, not including equipped wearables).

Details on the AGIP can be found here.

Option 1: Yes, give Voting Power to Aavegotchi based on BRS

Option 2: No, Aavegotchis shouldn’t have Voting Power

Voting Period: 11 - 17 June 2021

Results:

OptionVotes
Yes, give Gotchis voting power4,020,000 GHST (96.09%)
No voting power for Gotchis146,760 GHST (3.51%)

Link to vote on Snapshot


Voting power based on Wearables' Maall Price

Aavegotchi Improvement Proposal #9

Proposal Summary: Add Voting Power for Wearables held by Aavegotchis and in the voting address.

Details on the AGIP can be found here.

Option 1: Yes, give Voting Power to Wearables based on Maall Price

Option 2: No, Wearables shouldn’t have Voting Power

Voting Period: 11 - 17 June 2021

Results:

OptionVotes
Yes, give Wearables voting power3,230,000 GHST (79.83%)
No voting power for Wearables799,900 GHST (19.75%)

Link to vote on Snapshot


Partnership between AavegotchiDAO, Pixelcraft, and DinoSwap

Aavegotchi Improvement Proposal #10

Proposal Summary: Some community members are worried about the waning liquidity of GHST on Quickswap and their gradually decreasing LP rewards. Rather than simply allocating more liquidity to the pool, we are considering partnering with a soon to launch liquidity aggregator called DinoSwap. The terms include a total of 200k USD worth of GHST tokens to be allocated to their incentivized “extinction pools”, the details of which are fleshed out below.

Details on the AGIP can be found here.

Option 1: Yes, let's partner with DinoSwap

Option 2: No, don't partner with Dinoswap

Voting Period: 13 - 20 June 2021

Results:

OptionVotes
Yes, let's partner with DinoSwap3,360,000 GHST (98.08%)
No, don't partner with DinoSwap65,950 GHST (1.92%)

Link to vote on Snapshot


Liquidity Manager / FRENS Committee

Aavegotchi Improvement Proposal #11

Proposal Summary:

Problem

To incentivize liquidity on QuickSwap, you can earn additional FRENS rewards for staking Liquidity Pool (LP) tokens on the Aavegotchi website. Depending on the risk of Impermanent Loss (IL) these numbers can vary, originally it was +35% for GHST-QUICK, +20% for GHST-ETH and +10% for GHST-USDC. Because the rates have to be manually adjusted and prices have moved quite a bit since this was introduced, the FRENS rewards are off by quite a lot; GHST-QUICK is at around +90%, while GHST-USDC earns -10%.

Solution

Quoted from coderdan: "There has been talk of setting up committees for managing certain parts of Aavegotchi, and I believe this could be an interesting candidate for such a committee. Right now we only have two [now three] pairs incentivized by FRENS, but this could change in the future.”

The “committee” could be a multisig of at least nine (maybe up to fifteen) members with strong reputation in the community and high Gotchi dependability counters. At its core, this Liquidity Committee would monitor and adjust FRENS rates to keep in check with the pre-determined rate, by performing contract calls to the GHST Staking contracts only available to a new “rateManager” role created for the committee."

For now the committee should just have one job - keeping the FRENS rates up-to-date. In the future this could be extended to partnerships, monitoring of FRENS inflation, etc.

Candidates

Two weeks ago we created a Discourse thread (linked above) for interested parties to apply as candidates. Since then 11 people have applied. All candidates have been members of the community for a while and put forward good reasons as to why they should be chosen. As this is still within the range of 9-15, the easiest way would be to form the committee with all applicants.

So now it's up to you, AavegotchiDAO. Should we take this step in further decentralizing Aavegotchi and put the FRENS rate into the hands of:

Angst, Jarrod, Kenymccornick, UnfitStone, Notorious_BTC, Doxy, Kokusho, Grip, Almond-Stew, Shanekoy and Moon

Discourse Thread (Idea/Proposal)

Discourse Thread (Candidates)

Option 1: Yes, create the FRENS Committee

Option 2: No, keep everything as it is

Voting Period: 17 - 25 August 2021

Results:

OptionVotes
Yes, create the FRENS Committee8,820,000 GHST (97.51%)
No, keep everything as it is225,160 GHST (2.49%)

Link to vote on Snapshot


Launch Haunt 2

Core Prop

Proposal Summary: Currently Aavegotchis are limited by a maximum possible 10,000 because only that many Haunt 1 Portals exist. This makes acquiring a first Aavegotchi cost prohibitive. With a second Haunt of 15,000 more Portals, we aim to address this problem while respecting unique, collectible aspects of Haunt 1 Aavegotchis.

Our vision is for far wider adoption of playable NFTs, and the first step to achieving that means leaving the scarcity memes behind and focusing on being able to offer meaningfully unique experiences to more people.

Details on the AGIP can be found here

Option 1: Yes, launch Haunt 2

Option 2: No, do not launch Haunt 2 now

Voting Period: 19 - 26 July 2021

Results:

OptionVotes
Yes, launch Haunt 27,110,000 GHST (94%)
No, do not launch Haunt 2 now453,850 GHST (6%)

Link to vote on Snapshot


Add an Aging Mechanic to affect Aavegotchi rarity scores

Aavegotchi Improvement Proposal #13

Proposal Summary:

Problem

As new haunts are released, whether or not they include a bug fix that impacts gotchi trait generation, a strong dilution of existing high BRS gotchis occurs. Due to the nature of rarity farming and its rewards, this dilution is exclusively felt by those who invested heavily into older haunts, and who may not have the desire to sell due to emotional attachment, the means to invest more, or the ability to “flip” their way (due to local tax laws) into higher BRS gotchis from the newer haunts. Furthermore, very significant statistical variance can occur in new haunts, making it near impossible to make long term financial decisions, as the variance can render previous haunt gotchis all but obsolete. This leaves far too much entirely up to “luck”.

Solution

The Aging Mechanic is a proposal, initially introduced by Tistou on discord, that is designed to address all of the above mentioned issues, as well as create an interesting new dynamic of Aavegotchis that can be built upon in the future (age limits for activities, wearables, new appearance qualities, etc). It provides a buffer of approximately 6 months during which older gotchis have a BRS boost over newly summoned gotchis. As newly summoned gotchis age, they quickly begin to catch up to their older counterparts.

In the spirit of using numbers occurring in nature, the formula is modeled after the Fibonacci numbers x 1 million, but replacing the first 0 with a 1 to better fit the use case. Specifically, the first 10 Fibonacci numbers (replacing the first 0) are 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, the sum of which is 89. Following this formula would mean +1 BRS after 1 million blocks, then another +1 BRS after 2 million blocks, another +1 BRS after 3 million blocks, another +1 BRS after 5 million blocks, …, up to a final sum of +10 BRS after 89 million blocks (approx 6.5 years using average block time of 2.3 seconds — the average since May 1st).

This solution provides for a quicker boost in the first few epochs of age, and greatly flattens over time to avoid anything too OP and allow more recently summoned gotchis to eventually catch up to within a 1 BRS boost of their older and wiser brethren. It incentivizes opening and summoning portals as opposed to sitting on them, both boosting the in-game economy as well as the scarcity of those that are still chosen to remain closed. Most of all, it is a fair system that benefits no one haunt over any other, and simply rewards long term engagement, while counteracting the effects of sudden and aggressive dilution like we are currently witnessing.

Modifications made to Solution

  • The implementation will be slightly modified to use the available onchain data of birth block timestamp as opposed to block number, with epoch times predetermined using the same fibonacci intervals proposed in the sigprop and the current average block time. This makes the implementation much simpler, allows for predictable timelines (since a block time denominator would be constant, as opposed to variable based on chain activity), as well as ensures the functionality of the mechanic should any potential cases of architecture or blockchain network changes occur in the future. The petting time intervals already function using real time, so a precedent for this exists.

  • The 10 BRS cap is removed. The fibonacci intervals themselves act as a natural cap, as the time to reach further epochs approximates an exponential function. For example, it will take over 4 more years to get an additional BRS bonus (+11 total), then 6.5 years for another, then 10.5 years, etc.

  • The implementation would go live prior to the beginning of Rarity Farming Season 2. One of the goals of aging is to provide a short term buffer to the effects of statistical variance once a new haunt is released. For Haunt 1’s to be able to experience any of this benefit at all, the implementation must go live as soon as possible, as by the middle of season 2 H2’s will already be mostly caught up to the H1 bonus, with only a 1–2 BRS difference.

Details on the AGIP can be found here

Option 1: Yes, implement aging incentives

Option 2: No, do not implement right now

Voting Period: 2 - 9 October 2021

Results:

OptionVotes
Yes, implement aging incentives12,890,000 GHST (94.25%)
No, do not implement right now786,940 GHST (5.75%)

Link to vote on Snapshot


Earn FRENS with GHST-MATIC LP Tokens

Aavegotchi Improvement Proposal #14

Proposal Summary: Polygon has been a huge reason behind the success of Aavegotchi. Super low transaction fees paid in MATIC have enabled the team to build a game where there is lots of activity happening on-chain such as petting, bid to earn auctions, Baazaar sales, and storage of the Aavegotchi game art.

As of early September, Sushiswap started offering 2x SUSHI rewards for farming the GHST-MATIC LP pair on Sushiswap.

The FRENS Taask Force recommends enabling a FRENS incentive to be paid for the GHST-MATIC LP pair on their AMM.

We recommend that the target rate of FRENS paid to the GHST-MATIC LP pair is greater than the target incentive for the GHST-ETH LP pair (120%) but lower than the target incentive for the GHST-QUICK pair (135%).

This is because the Impermanent Loss (IL) risk for GHST-MATIC is higher compared to GHST-ETH but lower compared to GHST-QUICK. We would recommend a target rate of 130% for the GHST-MATIC LP pair.

Currently, the majority of the liquidity for GHST resides on Quickswap.

See: https://frens-taaskforce.vercel.app/

This offers a great opportunity to move some of the liquidity over to the widely adopted Sushiswap AMM and reduce our dependence on Quickswap.

Details on the AGIP can be found here

Option 1: Yes, give FRENS to GHST-MATIC

Option 2: No, don't give FRENS

Voting Period: 12 - 19 November 2021

Results:

OptionVotes
Yes, give FRENS to GHST-MATIC11,880,000 GHST (87.25%)
No, don't give FRENS1,740,000 GHST (12.75%)

Link to vote on Snapshot


Create a Wearables Taask Force

Aavegotchi Improvement Proposal #15

Proposal Summary:

Motivation

Within the Aavegotchi ecosystem wearables play a vital role, whether it be boosting BRS for rarity farming, improving traits for minigames, utility in the upcoming metaverse, or just showing off. Due to the complexity of the different possible trait ranges of gotchis, and the variety of possible wearable stats, it is not an easy task to arrive at a balanced distribution of equippable items. Releasing new wearables without proper analysis can lead to duplication (and dilution) of existing items and further skew of practical applicable sets for gotchis with trait ranges in certain directions.

Specification

This proposal aims to introduce a Wearables Taask Force (WTF), the idea of which arose from discussions regarding the above concerns. Akin to the FRENS Taask Force, the goal of the WTF would be to assist Pixelcraft in the analysis of the current distribution of items within the ecosystem from a slot, rarity, and trait modifiers perspective, and in how this analysis can best be applied to future items. This Taask Force would NOT have the unilateral ability to determine what and how new items are released, but would function entirely in an advisory capacity.

Nominees

The nominees for the Taask Force include long term community members who have a wide range of applicable skills, including statistical analysis, programming ability, strong experience in baazaar activity, and prior DAO experience. This Taask Force would greatly benefit from as many voices and perspectives as possible, so all nominations are included. Establishing this Taask Force would be a major step forward in creating a more balanced ecosystem and helping the AavegotchiDAO mature.

Full list of nominees: Kuwlness, JG1 (Fantasma#1777), Bearded, Actaeon, Thunderfish, Letsgobankless, Kokusho, Ader1990.eth, Machete, Aimo217 (AL#4105), Notorious_BTC, MonsterRNG, Goobz, Diddlypoo

Details on the AGIP can be found here

Option 1: Yes, establish the WTF

Option 2: No, don't establish the WTF

Voting Period: 12 - 19 November 2021

Results:

OptionVotes
Yes, establish the WTF12,910,000 GHST (95.65%)
No, don't establish the WTF586,910 GHST (4.35%)

Link to vote on Snapshot


Stake 100k GHST to generate Minigame Rewards

Aavegotchi Improvement Proposal #16

Proposal Summary: Some frens have expressed concern over the lack of rewards for participating in Minigame events. Since there currently exists no Aarcade Taask Force with a designated budget, Gotchinomics has come up with the idea of staking 100k GHST in Treasury funds to support future initiatives.

Problem

Aavegotchi aims to be one of the top Play2Earn projects in the crypto gaming space, the launch of the Gotchiverse Realm being the cornerstone to achieving this long-term goal. However, there is room for improving the short-term possibilities through seasonal gaming events. The main problem is the lack of structure and funds.

Solution

Before creating a dedicated Aarcade DAO, the first step to enable play2earn rewards is to create a sustainable stream of funds. A simple and low-risk solution would be to stake a portion of the main DAO treasury, such as 100k GHST, to generate FRENS. Those could be then transformed into raffle tickets and given away to mini-game players through periodic events.

Potential risks

Staking GHST will indirectly imply a dilution of FRENS/tickets. However, since they would be distributed via mini-game rewards, the impact should be minimal compared to the boost on engagement and appeal to new people.

Alternatives

Wait for the Aarcade DAO to launch and let the new committee decide how to designate funds. However, this alternative option would mean losing precious time to generate more attractive rewards.

Details on the AGIP can be found here

Option 1: Yes, stake 100k GHST

Option 2: No, wait for Aarcade DAO

Voting Period: 10 - 17 December 2021

Results:

OptionVotes
Yes, stake 100k GHST10,970,000 GHST (79.78%)
No, wait for Aarcade DAO2,780,000 GHST (20.22%)

Link to vote on Snapshot


Adding Voting Power to REALM Parcels

Aavegotchi Improvement Proposal #17

Proposal Summary:

Problem:

With a new asset class added to the Aavegotchi family in the form of realm plots comes a new sink of GHST. This currently leaves those who have heavily invested into the new plots with much lesser voting power in the Aavegotchi DAO.

Solution:

Since realm plots and the Gotchiverse are such an integral part of the Aavegotchi ecosystem, I believe it’s only right that realm owners get an amount of voting power that is proportional to the size of their realm plots. This ensures that their vote can be heard, which is of particular importance when future governance proposals will concern the Gotchiverse.

Since every plot has a set size in pixels which is also a scaling factor for the amount of alchemica within the plot, the suggestion brought forward is:

1 pixel = 1 GHST worth of voting power (64, 256, 2056) OR 1 pixel = 0.5 GHST worth of voting power (32, 128, 1028)

An alternative would be to give every plot flat voting power based on the auction floor, with a vote afterward allowing for fine-tuning of final voting power amounts while ensuring that all land owners will have a say.

This would give 100, 200, and 1300 GHST worth of voting power to humbles, reasonables, and spacious parcels, respectively.

CoreProp Edits

An option for “Auction floor” has also been added. This brings the Vote Differential up to 20%, meaning that any option must have 20% higher than the next option to pass.

Details on the AGIP can be found here

Option 1: Voting power of 0.5 GHST/pixel

Option 2: Voting power of 1 GHST/pixel

Option 3: Voting power from auction floor

Option 4: No voting power for REALM

Voting Period: 10 - 17 December 2021

Results:

OptionVotes
Voting power of 0.5 GHST/pixel8,550,000 GHST (61.69%)
Voting power of 1 GHST/pixel4,350,000 GHST (31.34%)
Voting power from auction floor709,270 GHST (5.11%)
No voting power for REALM258,090 GHST (1.86%)

Link to vote on Snapshot


Gotchiverse Patch v0.1

Aavegotchi Improvement Proposal #18

Proposal Summary:

Problem:

Although the Gotchiverse is not yet live, we have identified a few areas that we believe should be adjusted before the game is released, and would like to bring these items to the community’s attention for discussion and a decision on whether or not to enact.

To ensure no single proposed change can revert the entire batch, we originally created six separate snapshot SigProp Proposals. This CoreProp combines the successful SigProps into the first Gotchiverse Patch v0.1!

Solution:

Patch 0.1a

As we were finalizing key details such as build costs and harvesting rates for the upcoming Whitepaper, we discovered that one of our key assumptions had undervalued the amount of Alchemica in each parcel relative to total supply. The patch will increase the amount of Alchemica under each parcel to match our initial Alchemica tokens’ supplies, allocations, and emissions rates.

The SigProp for Patch 0.1a passed with the following numbers:

Yes: 13.14M GHST

No: 41.85k GHST

Patch 0.1b

Although our original intention was to make boosts one-time only, it is clear that many in the community interpreted the GEO paper to mean that boosts would be replenished. This patch allows boosts to also replenish together with the parcel itself after each Great Battle.

However, unlike parcels, the replenish rate is a fixed amount that is the same per round. For example, a parcel with a “5” FUD boost receives 5 servings of FUD per boost round.

The SigProp for Patch 0.1b also passed pretty convincingly:

Yes: 10.36M GHST

No: 2.37M GHST

Patch 0.1c

Even with Patch 0.1b passed, boosts will still be undervalued compared to the value the market has assigned to them, relative to a similar parcel with no boosts. Patch 0.1c proposed increasing boosts by 5x to bring the value of a boost closer to what the market is currently valuing it at.

The SigProp for Patch 0.1c did not pass and WILL NOT BE INCLUDED in Patch v0.1:

Yes: 5.85M GHST

No: 8.04M GHST

Future SigProps may be created to address this issue separately.

Patch 0.1d

The Gotchiverse Litepaper mentions that Kinship will be exchanged for a serving of Alchemica, essentially “burning” kinship. We certainly want to maintain the idea of a “kinship boost” for channeling but after thinking more deeply, we now believe there is a better way to achieve this.

An “achievements” approach does not require depleting an Aavegotchi’s kinship. Instead, high kinship Aavegotchis will channel Alchemica at a slightly higher rate, depending on their achievement level.

The SigProp for Patch 0.1d also passed:

Yes: 12.64M GHST

No: 431.93k GHST

Patch 0.1e & 0.1f

Districts did not exist as a Citaadel concept when the Litepaper was first published. That said, we have always envisioned an area or areas for Pixelcraft to develop in-depth experiences that add value to the overall game. Likewise, one of our earliest ideas, (predating the Citaadel itself!) was to reserve a town square for real time DAO voting. The idea of having a gamified governance experience was one of the very earliest ideas seeding Aavegotchi’s need for its own virtual world.

Patch 0.1e & 0.1f proposed allocating 1000 parcels each to Pixelcraft and the AavegotchiDAO in D27/D30. Both Patches passed convincingly:

Yes: 11.94M GHST / 12.14M GHST

No: 615.78k GHST / 734.92k GHST

Conclusion

And that’s it for the first Gotchiverse Patch! Now it is up to you, the AavegotchiDAO, to decide if Patch v0.1 should be implemented or not.

Option 1: Yes, implement Patch v0.1

Option 2: No, do not implement Patch v0.1

Details on the AGIP can be found here

Option 1: Yes, implement Patch v0.1

Option 2: No, do not implement Patch v0.1

Voting Period: 5 - 12 January 2022

Results:

OptionVotes
Yes, implement Patch v0.114,000,000 GHST (99.99%)
No, do not implement Patch v0.11800 GHST (0.01%)

Link to vote on Snapshot


Providing GHST Liquidity on SynFutures

Aavegotchi Improvement Proposal #19

Proposal Summary:

Since Aavegotchi has gathered a lot of liquidity on Spot DEXes, it is high time for Aavegotchi to create and boost its Futures market. Derivatives markets make up the majority of global trading activity and allow users to leverage their investments. Adding GHST liquidity on SynFutures would allow people to take on leverage longs (or shorts) on the future of Aavegotchi. But why SynFutures?

Great investors and team background SynFutures is backed by Polychain, Pantera, Dragonfly, Framework, Standard Crypto, Woo, and more. The team’s background is a great combination of traditional finance and DeFi. SynFutures is the only project of its kind which can support the listing of any assets by anyone in a permissionless manner (in less than 30s).

Security Backed by solid experience from the TradFi financial engineering and DeFi protocol safety, SynFutures has many risk management features (e.g. anti-flashloan attack, EMA smoothing method, etc.) and has gone through external code audits.

Easy to manage and start SynFutures supports a single token model to add liquidity which means the Aavegotchi Treasury would only have to deposit GHST instead of offering two tokens with the risk of impermanent loss. We are asking for 200k worth of GHST tokens to kickstart the pool. The liquidity could be withdrawn anytime.

Growth Potential Trading volume and users are growing fast on SynFutures. For the past 3 months since the SynFutures Alpha launched, we reached 47k users of and $1bn+ in trading volume. All this happened without a native SynFutures token, which could attract even more users.

Volume analysis Quickswap vs. SynFutures: Total LPs: 150k / 40K Total traders: 100k / 20k Daily trading volume: $100M / $29M

SynFutures trading volume makes up ~1/3rd of QuickSwap, and the amount of traders is 1/5th as big as on QuickSwap, however, the trading volume for different pairs is more concentrated. SynFutures has 108 trading pairs while QuickSwap has more than 22k pairs. For example, the daily trading volume of MATIC-USDC on SynFutures closes in on around $9M, while Quickswap reaches $14M.

Details on the AGIP can be found here

Option 1: Yes, add $200k in GHST

Option 2: No, do not add $200k in GHST

Voting Period: 2 - 9 February 2022

Results:

OptionVotes
Yes, add $200k in GHST13,000,000 GHST (67.81%)
No, do not add $200k in GHST6,000,000 GHST (32.19%)

Link to vote on Snapshot


Creating the DAO Treasury Taask Force

Aavegotchi Improvement Proposal #20

Proposal Summary:

We propose the creation of the DAO Treasury Taask Force (DTF). This committee will initially be composed of 8 members with reassessment of membership by the DAO within 6 months.

As of 12/07/2021, the DAO Treasury (https://aavegotchi.com/treasury) boasts nearly ~$11,408,400 worth of DAI and GHST. In its initial form, the committee will form proposals for consideration by the DAO which will subsequently be voted on and, if passed, enacted.

Proposed Mission Statement

The Aavegotchi DAO Treasury Taask Force is a dynamic committee assigned with making DAO treasury management proposals to the community and DAO for consideration. The initial mission and goals of the committee will be: 1) Grow and optimize the DAO treasury with an emphasis on safety, security and transparency; 2) Partner with Pixelcraft to assist in developing and identifying tools and infrastructure for ongoing DAO Treasury management; and 3) foster and encourage growth of the overall Aavegotchi community by increasing awareness, actively promoting adoption, and maintaining current user engagement.

Initial Funding

After lengthy discussions with the task force, the community, and with coderdan, the DTF would like to request an initial 50,000 GHST budget. The 50,000 GHST budget would be transferred from the DAO Treasury to the 8 multi-signature Gnosis Safe. This budget will greatly expand the flexibility of the DAO in incentivizing and rewarding engaged community members, developers, creatives, and overall contributors. This budget will never be used to reward members of the DTF. The DTF’s core main initiative will be to form a proposal for overall use of the DAO Treasury by investing some of the $10 million DAI/GHST in yield bearing opportunities. With effective deployment of the DAO Treasury, even modest returns would more than pay for the DTF budget request. The DTF will ensure comprehensive accounting and provide community facing documentation to ensure transparency. Some potential uses for the budget include the following:

  • Reward community engagement and aarcade play
  • Reward game developers and designers
  • Reward community application developers
  • Reward and acknowledge community art contributions
  • Reward, acknowledge and grow content creators and general marketing efforts
  • Expand Aavegotchi and GHST’s opportunities for decentralized financial applications

The DTF is developing a structured plan and multiple potential pilot projects to best utilize these funds. We will work to develop tools to allow maximum transparency into the budget use. Expenses within this 50,000 GHST budget would not require a DAO approval in order to maximize nimble use of the funds. Any further budget requests beyond the initial 50,000 GHST would require a DAO vote.

The initial 8 members of the DTF

  • BowtiedNerd
  • Mori
  • letsgobankless
  • Addison
  • Deucehearts
  • BackfireCapital
  • Swappi
  • Dr Wagmi

We appreciate the Aavegotchi community’s support and look forward to our first proposal.

Details on the AGIP can be found here

Option 1: Yes, with 50k GHST budget

Option 2: Yes, without 50k GHST budget

Option 3: No, do not create the DTF

Voting Period: 2 - 9 February 2022

Results:

OptionVotes
Yes, with 50k GHST budget18,000,000 GHST (93.5%)
Yes, without 50k GHST budget836,000 GHST (4.4%)
No, do not create the DTF399,000 GHST (2.1%)

Link to vote on Snapshot


Adding GHST to the Umbria Narni Bridge

Aavegotchi Improvement Proposal #21

Proposal Summary:

The Umbria Narni Bridge has implemented the GHST token, and is facilitating cheaper migration of GHST between the Ethereum <--> Polygon networks, compared to the official Polygon bridge. The Umbria Narni bridging cost is about 1/2 of the official polygon bridge cost and is also much faster (4 minutes, as opposed to > 1 hour).

The Umbria Narni bridge protocol can bridge a maximum of 20% of its total GHST liquidity, per bridging event. For example, with $100k of GHST tokens in one side of the pool, the bridge can migrate a maximum of $20k of GHST per single transaction.

Currently there is approximately $14,000 of GHST tokens on each side of the bridge. This is mostly funded by the Umbria team. This enables the bridge to be able to bridge a maximum of $700 of GHST tokens per transaction - which is pretty good, but we are aware that some users want to bridge much more in a single transaction.

We propose the Aavegotchi DAO add $100,000 of GHST to each bridge pool (1. Polygon and 2. Ethereum). There are a few advantages for doing so:

The Aavegotchi DAO will earn a 0.2% bridging fee whenever anyone uses the bridge to migrate GHST tokens between Ethereum <--> Polygon. So across time, the Aavegotchi DAO will make money. If the Narni bridge ever becomes an unnecessary solution, the Aavegotchi DAO can easily remove their liquidity and enjoy their profit.

Transactions up to approximately $21,000 of GHST will now be possible.

Details on the AGIP can be found here

Option 1: Yes, add $200k GHST

Option 2: No, do not add any GHST

Voting Period: 8 - 15 February 2022

Results:

OptionVotes
Yes, add $200k GHST18,000,000 GHST (93.48%)
No, do not add any GHST1,300,000 GHST (6.52%)

Link to vote on Snapshot


Launch Rarity Farming SZN 3

Aavegotchi Improvement Proposal #22

Proposal Summary:

Problem

Currently, Rarity Farming Seasons happen sporadically and are difficult to account for in the cadence of Aavegotchi releases. It leaves investors wondering if they should hold onto their Gotchis and Wearables, or if they might find better ROI flipping into the next rounds. It would be desirable to have a bit of certainty / predictability for both investor sentiment and for planning purposes.

Solution

If possible funding-wise, Rarity Farming should happen three times a year. It would fit in with the seasonal nature we are already following, and if properly planned could be sustainable based on GBM Sales in-between seasons, Treasury revenue via staking and partnerships (such as the Umbra Bridge proposal), and other streams of revenue such as DAO Grants. The author of this proposal believes Rarity Farming is an essential part of the Gotchiverse ecosystem, and something to build out and improve upon rather than scrap.

Distribution

For Season 3, I suggest we go back to the standard reward ratio, as was tried and tested in Rarity Farming Season 1. The rookies of the similarly named rookie board are now all grown up and ready to compete with the big boys. This would mean 70% of payouts go to the BRS leaderboard, 20% to the Kinship leaderboard and 10% to the XP leaderboard.

Based on Forum discussions this would be the final model for SZN3:

  • 4 Rounds (2 weeks each)
  • 1.5 Million GHST Rewards Pool (1.4m GHST funded already)
  • 70% BRS
  • 20% Kinship
  • 10% XP
  • Top 5k Gotchis (20%) → Top 7.5k Gotchis (30%)
  • 3 Seasons per Year (approx. schedule below)
  • SZN 3: February - March
  • SZN 4: June - July
  • SZN 5: October - November

Updated Rewards Sheet: Rarity Farming SZN 3 Distribution Model

Since there is a ~100k GHST discrepancy between the proposed amount to be distributed and GHST currently in the rewards pool, this proposal includes a funding request for the remaining amount to be taken out of the AavegotchiDAO Treasury.

Details on the AGIP can be found here

Option 1: Yes, launch RF SZN 3

Option 2: Yes, but different params

Option 3: No, don't launch RF SZN 3

Voting Period: 8 - 15 February 2022

Results:

OptionVotes
Yes, launch RF SZN 318,000,000 GHST (89.28%)
Yes, but different params1,500,000 GHST (7.42%)
No, don't launch RF SZN 3663,000 GHST (3.3%)

Link to vote on Snapshot


Co-Sponsoring the GoodGhosting Pool

Aavegotchi Improvement Proposal #23

Proposal Summary:

What is GoodGhosting?

GoodGhosting is a no-loss savings game, built on top of Aave. We launched our very first DeFi savings pools on Polygon, during the summer of 2021. So far, we have helped over 7000 users to save over $600k worth of assets on Polygon. All while collecting some nice NFTs and climbing our leaderboard.

The GoodGhosting team believes in a world where saving is rewarding, easy and fun. Yet, traditional saving is none of that. We build decentralized social saving applications that combine game design elements with goal-based saving. We want to help our community to develop better financial habits, and have fun at the same time.

Potential collaboration

We want to expose the GoodGhosting community to Aavegotchi, by introducing an Aavegotchi-themed savings pool. This pool will require players to save in GHST tokens, and earn them more GHST on top. We see it as a fun opportunity to cross-pollinate the GoodGhosting and Aavegotchi communities.

Aavegotchi is a one-of-a-kind project we have been keeping a close eye on from the very start. Both as players and as ecosystem residents. In our opinion, it envisions everything that DeFi and Web3 is about 👻

Besides inviting all Aavegotchi users and the DAO itself to participate in the upcoming GHST savings pool, GoodGhosting would like to request the AavegotchiDAO to consider co-sponsoring this pool.

Our Request

  • A total of 7000 GHST in sponsorship for this savings pool. To be shared between all winning players.
  • The ability to reward successful savers with Gotchi XP, or alternatively FRENS. Considering GoodGhosting an extensive mini-game that encourages people to stack more GHST.
  • An allocation of Aavegotchi NFTs (worth up to 3000 GHST) to be raffled to random participants and/or to all winners. These could be Wearables, Gotchi’s, Raffle tickets or Realm parcels.

These could either be provided by the AavegotchiDAO, or alternatively purchased by the GoodGhosting team on the Bazaar. For these additional incentives, we hope to provide benefits to a small handful of lucky winners (via a raffle system), and/or a smaller reward that is feasible to be delivered to all winners.

What can GoodGhosting bring to the table?

  • Up to 4000 WMATIC tokens in sponsorship (from our DeFiForAll grant). To be shared between all winning players.
  • An influx of new users into the Aavegotchi ecosystem. So far over 20500 users joined our Celo and Polygon savings pools. Most have not yet been exposed to Aavegotchi or GHST, and many are likely to join the Gotchigang.
  • We will create a YouTube video explaining Aavegotchi, and how to obtain the GHST token on Polygon. Directed at our community members.
  • We will allow users to play GoodGhosting using their Aavegotchis as avatar. This will show up in the shared ‘Players’ tab, as well as in the individual player profiles on Goodghosting.com
  • Some very special NFTs by our in-house artist Mali3D
  • An increased GG score for all successful savers

Details on the AGIP can be found here

Option 1: Yes, 10k GHST for rewards + XP

Option 2: Yes, but under different terms

Option 3: No, do not support GG

Voting Period: 9 - 15 February 2022

Results:

OptionVotes
Yes, 10k GHST for rewards + XP17,000,000 GHST (88.1%)
Yes, but under different terms1,900,000 GHST (9.72%)
No, do not support GG426,000 GHST (2.18%)

Link to vote on Snapshot


Deposit 3M Treasury GHST into Aave

Aavegotchi Improvement Proposal #24

Proposal Summary:

Alongside the DAO Treasury Taask Force (DTF), Dr Wagmi proposes that we immediately take advantage of the Aave GHST listing by depositing ~80% of our DAO Treasury GHST (3,000,000 GHST) into Aave as collateral to earn passive yield. The current utilisation rate is at 45% with a deposit APR ~2.5%. Given the significant yield and quickly growing utility of the GHST token, we anticipate ongoing borrowing demand, and, thus, yield for GHST depositors and the DAO Treasury. The Aavegotchi DAO can demonstrate its dexterity, effectiveness, and impressive treasury by quickly capitalizing on this passive yield opportunity. This would speak volumes to the broader DeFi and crypto community and immediately provide additional value to GHST token holders through increased borrowing capacity in the Aave pool.

An initial deposit of 3,000,000 GHST would represent approximately 80% of the DAO Treasury GHST. This deposit is completely liquid and could be withdrawn if the DAO designates other uses. A 3% APR is nearly $90,000 which can be used to further invest in the Aavegotchi ecosystem through DAO initiatives. A separate proposal can be considered for the additional 20% and for the 2.4M DAI in the treasury. We do not propose that the received amGHST from this proposed initial deposit be staked for FRENS. This proposal is not requesting DTF multi-sig control over this deposit or the ongoing management.

Details on the AGIP can be found here

Option 1: Yes, deposit 3M GHST

Option 2: No, keep GHST in the Treasury

Option 3: Abstain

Voting Period: 23 - 30 March 2022

Results:

OptionVotes
Yes, deposit 3M GHST18,000,000 GHST (89.15%)
Abstain1,200,000 GHST (6.12%)
No, keep GHST in the Treasury962,000 GHST (4.74%)

Link to vote on Snapshot


Delay Gotchiverse Land Auction & Raffle 3

Aavegotchi Improvement Proposal #25

Proposal Summary:

Pixelcraft has provided a schedule in Chapter 1 in the Gotchiverse Game Bible with the Gotchiverse Land Auction / Raffle 3 scheduled to occur Late February: https://blog.aavegotchi.com/introducing-the-gotchiverse-game-bible/

This was scheduled to happen before the following Gotchiverse Game Bible Chapters were published according to that same post. 4 more Chapters were released in March and there are more planned to be released during the following weeks/months.

I propose the Land Auction & Raffle is delayed until the full release of Book One of the Gotchiverse occurs or the community votes for an additional sale.

This is primarily to ensure that the community can make fully informed bids/investments in Land and we reduce the risk of repeating what happened previously with people overbidding and getting rekt.

[CoreProp Edit: Since Book One is going to be fully published soon but there still seems to be little appetite for a REALM Sale, we have added a voting option to only start the next Auction & Raffle if a SigProp reaches Quorum and the respective CoreProp passes. This adjustment has been discussed with Jarrod beforehand.]

Details on the AGIP can be found here

Option 1: Delay until full Book 1

Option 2: Delay until Community Proposal

Option 3: Start Auction 3 ASAP

Voting Period: 23 - 30 March 2022

Results:

OptionVotes
Delay until Community Proposal14,000,000 GHST (68.24%)
Delay until full Book 14,100,000 GHST (20.49%)
Start Auction 3 ASAP2,300,000 GHST (11.28%)

Link to vote on Snapshot


Reducing the Parcel VRF Variance

Aavegotchi Improvement Proposal #26

Proposal Summary:

Problem:

The VRF variance for Alchemica under the ground of parcels (0.2 - 1.8 of average) seems very high to me and could lead to some people getting rekt - see the graphic posted on the Discourse Thread.

A very unlucky spacious owner could get less alchemica than a lucky reasonable owner - which is in my opinion very bad UX, especially considering that it was communicated this wouldn’t be possible. Keep in mind that the first round (quarter) will distribute more Alchemica than the rest of them, so losing big in the first round could set someone back by a lot.

Solution

I want to propose lowering the variance to AT LEAST 0.5 - 1.5 if not even 0.75 - 1.25 for the first round (Voting Choice 1). My issue with this very high variance is that people made financial decisions based on the average numbers published before the first auction, making people lose 50-80% of Alchemica value underneath the parcel is terrible UX to me.

Another option suggested by Mori would be to create a binomial distribution with the left tail cut off, so it's possible to win big but impossible to get rekt hard (Voting Choice 2). This results in an average pull of 100, a minimum pull of 60, and a maximum pull of ~800. There's a fairly reasonable chance of winning this top prize, with ~0.02% of parcels being able to achieve this. Important note: This option would reduce the previous Median of 100 to roughly 83.

Details on the AGIP can be found here

Option 1: Round 1 0.75 - 1.25 & 0.5 - 1.5

Option 2: Binomial Distribution

Option 3: No, don't change the Variance

Voting Period: 23 - 30 March 2022

Results:

OptionVotes
Binomial Distribution17,000,000 GHST (84.8%)
Round 1 0.75 - 1.25 & 0.5 - 1.52,300,000 GHST (11.78%)
No, don’t change the Variance673,000 GHST (3.42%)

Link to vote on Snapshot


Alternative Gotchiverse Trait Mapping

Aavegotchi Improvement Proposal #27

Proposal Summary:

With the introduction of Gotchiverse trait maps in the Game Bible Chapter 2, a significant discussion kicked off analyzing potential imbalances, weaknesses and areas for innovation in the original proposed trait map for NRG, AGG, SPK & BRN. This CoreProp proposes to change the trait mappings for these 4 traits to:

NRG: HP Capacity (0 NRG) <===> AP Capacity (100 NRG)

AGG: Defense Power (0 AGG) <===> Action Speed (100 AGG)

SPK: HP & AP Regen (0 SPK) <===> Ethereality (100 SPK)

BRN: Melee Power (0 BRN) <===> Ranged Power (100 BRN)

EYS: To Be Confirmed

EYC: To Be Confirmed

Please refer to the DAO forum thread for a full rundown on what these changes mean (including an FAQ section).

Core Effects of the New Trait Map

  • Movement speed removed from trait maps will now lead to an improved quality of life user experience (UX) for all players starting out in the Gotchiverse, both new and old,
  • Carrying capacity removed from trait maps corrects the imbalance of 1 farming trait vs. 7 combat traits on NRG, AGG, SPK and BRN,
  • There is now a clear distinction between physical and ability specialist (mage) gotchis,
  • There is now a clear distinction between melee and ranged gotchis,
  • Ethereality can now be thought of as “Luck” and influences evasion, critical strikes, slipping through walls and all sorts of other chance based actions in the Gotchiverse.

End Goal

For the community and Pixelcraft to build a trait map together that is balanced, has excellent UX, playability and longevity while simultaneously allowing the flexibility to implement wearable buffs and abilities that work with the traits in the future.

Risks

There is potential that some players and investors have already purchased gotchis based on the original trait mappings. It is important to note that these traits were always specified as non-immutable in the Game Bible HOWEVER, we strongly believe the new trait maps proposed here will create even moar diverse and entertaining play styles for OG investors and new players alike to experiment with and enjoy playing.

Final Important Notes

There are a number of ways these Traits can scale (Yin/Yang linear, asymmetric, buff only starting from 50 and diminishing returns to name a few). The Trait Scaling System is still under review by the community so look forward to further calls with Pixelcraft (to really get into the nitty gritty) and another SigProp! EYS and EYC are still under review by the community. A number of interesting ideas including farming/alchemica/HUD abilities have been proposed. Make sure you get involved and have your say on how you’d like to see these evolve too!

Details on the AGIP can be found here

Option 1: Yes, use the new Trait Map

Option 2: No, stick with the original

Voting Period: 23 - 30 March 2022

Results:

OptionVotes
Yes, use the new Trait Map20,000,000 GHST (96.81%)
No, stick with the original643,000 GHST (3.19%)

Link to vote on Snapshot


Extending the DAO Treasury Task Force Multisig

Aavegotchi Improvement Proposal #28

Proposal Summary:

Hi frens, in Chapter 2 we proposed that 10% of the Gotchus Alchemica supply be vested over 30 years to be used for Ecosystem purposes. The primary goal of this allocation is to ensure excellent long-term liquidity across many platforms, including the GAX, various DEXes on Polygon, Mainnet, and even CEXes.

Those who follow the project carefully know that we always try to do everything “by the book”, to make Aavegotchi a model case study for decentralization and legal compliance. We are currently in the final stages of setting up a new legal wrapper for AavegotchiDAO (more specifically, a Panama Foundation) and will soon be making an announcement for applications to serve.

On the technical side, we are also working to implement onchain governance of the Aavegotchi protocol. However, this will take some time, as it requires upgrades to the deployed GHST token on Polygon.

While all of this is happening in the background, we are also launching FIVE new ERC20 Alchemica tokens and locking a sizable amount of them into vesting contracts.

For both legal and strategic reasons, we believe that the Ecosystem allocation should not be managed by Pixelcraft, but instead by AavegotchiDAO. The DAO Treasury Force has already been created to manage some of the DAO treasury, but the number of signers is quite few (six) and in my opinion insufficient to hold such a sum of funds.

Therefore, I propose we create an additional multisig under the current DTF, with fifteen signers instead of the current six. Eleven out of fifteen signatures would be required to confirm transactions.

This multisig would be the beneficiary of the Ecosystem Vesting Contract (which holds 10% of each Alchemica’s token supply, vested over 30 years), and could also inherit the 1M GHST originally allocated during the GHST creation for Ecosystem building, to help bootstrap Alchemica liquidity.

On our side, we will deploy the Alchemica and create initial liquidity pools on Quickswap, after which we will transfer ownership of the vesting contract to the multisig. After that point, it will be up to the DTF to coordinate liquidity provision.

Let’s goooo Gotchigang!

Details on the AGIP can be found here

[Final note: You can vote for multiple members at once, the top 9 choices will then get elected! Short pitches for everyone can be found in the discussion thread]

Option 1: Kokusho

Option 2: MGG

Option 3: Choyna

Option 4: Pgendreau

Option 5: Diddlypoo

Option 6: Tburd.eth

Option 7: Jarrod

Option 8: MarvinP

Option 9: Notorious_BTC

Option 10: Hardkor

Option 11: Yanik

Option 12: Master_Yin

Option 13: Nestor

Option 14: Chichi

Voting Period: 23 - 30 March 2022

Results:

OptionVotes
Notorious_BTC13,000,000 GHST (67.57%)
Yanik12,000,000 GHST (59.58%)
Jarrod11,000,000 GHST (53.69%)
Diddlypoo9,600,000 GHST (49.15%)
Kokusho9,200,000 GHST (46.94%)
Choyna8,500,000 GHST (43.58%)
Master_Yin7,800,000 GHST (39.78%)
Pgendreau6,800,000 GHST (34.84%)
MarvinP6,600,000 GHST (33.88%)
Chichi3,200,000 GHST (16.17%)
Tburd.eth2,500,000 GHST (12.61%)
Nestor1,800,000 GHST (9.31%)
MGG1,800,000 GHST (9.29%)
Hardkor1,300,000 GHST (6.84%)

Link to vote on Snapshot


24h Windows for Alchemical Channeling

Aavegotchi Improvement Proposal #29

Proposal Summary:

As specified in Gotchiverse Bible Chapter 3, solo gotchi channeling will work via a 24 hour cooldown timer that starts immediately after a gotchi channels at an altar. We propose that this be revised to a windowed 24 hour system that runs from 00:00 UTC to 23:59 UTC in which a gotchi can solo channel once, anytime within that 24 hour window.

TIMELINE

Proposal to be implemented on or before May 18, 2022 (the commencement date of solo channeling) or as soon thereafter as Pixelcraft can ship...

RATIONALE

With the introduction of the 12 hour petting cooldown system a year ago, we have all come to realize that a set interaction time with your gotchi is hard to maintain given real world events, network congestion, family and work commitments. We do not want to repeat this limitation with solo gotchi channeling.

The above limitation has led to the development of automated bots to guarantee interaction efficiency which, arguably, results in lower user engagement. By removing this limitation for solo channeling, it is much more likely that players will organically engage with their gotchi for solo channeling on a daily basis.

Many players have multiple gotchis, multiple parcels and multiple altars spread all throughout the Citaadel. These players have shown amazing support in our community and should not be restricted in their efficiency by a 24 hour cooldown. They should still be able to comfortably channel once per day with all their gotchis when their busy schedules suit.

BENEFITS

The 24 hour channeling solution would: Improve quality of life for gotchi owners,

  • Mitigate unfavorable interaction times,
  • Mitigate network congestion at interaction time, and,
  • Increase daily engagement for time-poor players.

RISKS

Proposal implementation date may be delayed if Pixelcraft encounters technical challenges or is otherwise unable to meet the May 18, 2022 implementation date.

Details on the AGIP can be found here.

Option 1: Yes, once per 24h window

Option 2: No, every 24h interaction

Voting Period: 21 - 28 May 2022

Results:

OptionVotes
Yes, once per 24h window17,000,000 GHST (96.1%)
No, every 24h interaction706,000 GHST (3.9%)

Link to vote on Snapshot


Scheduling Land Auction/Raffle #3 for June

Aavegotchi Improvement Proposal #30

Proposal Summary:

Land Auction/Raffle #3 Proposal:

Proposed Revenue Distribution:

  • 40% of Revenue to the Rarity Farming Rewards Pool
  • 40% to Pixelcraft Studios
  • 20% to the AavegotchiDAO
  • 0% Burn

This proposal is synthesized from community feedback over the last few weeks and attempts to balance the following: NFT dilution; an auction/raffle feeling too rushed; inadequate available GHST liquidity; concern for the funding of Rarity Farming Season 4; capitalizing on the momentum and marketing of the full game release. A June Auction will allow >2 weeks of Citaadel gameplay and will allow sufficient time for marketing and business development efforts to capture maximum investment. There is an adequate Gotchiverse Rewards Pool after the first two land auctions, and this sale will help fund RFS4 and perhaps even some of Season 5.

This proposal has been discussed with the Pixelcraft team who support it and feel the target date is feasible.

Details on the AGIP can be found here

Option 1: Yes, 8k Parcels in June

Option 2: No

Voting Period: 21 - 28 May 2022

Results:

OptionVotes
Yes, 8k Parcels in June12,000,000 GHST (83.64%)
No2,300,000 GHST (16.36%)

Link to vote on Snapshot


Launch of RF Szn 4

Aavegotchi Improvement Proposal #31

Proposal Summary:

In line with the core prop passed via governance on Feb 15th, I’d like to take this moment to formalise the start of rarity farm S4 with the gotchi-DAO.

Since no major changes to the BRS, XP or kinship systems have occurred since the last season and since the passing of the proposal, I suggest we keep parameters equal to what they were for S3.

Following that, this would be the final model for SZN4:

4 Rounds (2 weeks each) 1.5 Million GHST Rewards Pool - to be funded by the land sale of AGIP-30.

  • 70% BRS

  • 20% Kinship

  • 10% XP

  • Top 7.5k Gotchis (30%)

In the event where the land sale of AGIP-30 does not lead to a RF pool of 1.5m GHST or higher, I suggest we make the rest of the 1.5m GHST prize pool whole via the DAO treasury as previously discussed in AGIP-23.

The DAO is potentially going to get rebalanced with a lot of GHST due to a recent Pixelcraft-lead proposal for a DAI buyback that might pass governance in the near future, so it would tie in handily to that.

In case you missed it, a short recap for our RF scheduling;

SZN 4 (covered in this core prop): June - July

SZN 5: October - November

SZN 6: February - March 2023

Details on the AGIP can be found here

Option 1: Yes, formally start RF Szn 4

Option 2: No, don't start RF Szn 4

Voting Period: 22 - 29 June 2022

Results:

OptionVotes
Yes, formally start RF Szn 417,000,000 GHST (98.24%)
No, don't start RF Szn 4309,000 GHST (1.76%)

Link to vote on Snapshot


Use DYST voting Power to Support vQi-Qi on Dystopia

Aavegotchi Improvement Proposal #32

Proposal Summary:

The Aavegotchi DAO should use its DYST voting power to support the vQi-Qi pool on DystopiaSwap indefinitely. Any community member can submit an additional signal prop should reallocation be considered.. Indefinite support will avoid overly frequent Sig Prop submissions that are only tangentially related to the Aavegotchi DAO.

Background:

Dystopia Swap is an automated market maker with ve(3,3) mechanics which was recently launched on Polygon. They airdropped a big portion of their initial token supply to Polygon dApps including the Aavegotchi protocol, QiDAO, and the GotchiVault. This voting token is used to allocate scheduled rewards similar to QiDAO’s Qi. This means it is up to our Aavegotchi community to decide how to best use our airdropped voting power to support the DeFi aspect for Aavegotchi and GHST. I propose that this voting power be used to support the vQi-Qi pool which secures liquidity and rewards for the ~4M GHST in the vGHST protocol.

A brief overview of why this is good for GHST:

  1. GHST users deposit their GHST for vGHST using the GotchiVault (3.83M vGHST exist currently)

  2. vGHST can be deposited in QiDAO as collateral for borrowing MAI

  3. Qi rewards are paid to borrowers based on a biweekly vote by Qi holders

  4. Qi that is staked for 4 years has 4x the voting power- this is known as eQi. vQi is a liquid form of eQi that allows holders to sell the token. vQi voting power is always used for vGHST. 5. The current vQi supply is 833k which means 3.3M eQi voting power.

  5. The system requires adequate vQi-Qi liquidity to be sustainable. This vote incentivizes the vQi-Qi pool which will deepen liquidity and create a flywheel effect in increasing vGHST rewards on QiDAO.

  6. More rewards for vGHST means more rewards in the hands of the Aavegotchi community

None of the other pools directly benefit GHST holders which is why only vQi-Qi is included in this SigProp (https://www.dystopia.exchange/vote).

Thank you for your support as the GotchiVault runs with the DeFi aspect of our DeFi RPG, seeks to add value to GHST, and solidifies Aavegotchi’s position as a cornerstone of Polygon DeFi and gaming.

Details on the AGIP can be found here

Option 1: Yes. Vote for vQi-Qi

Option 2: No. Vote for someone else

Option 3: Abstain

Voting Period: 22 - 29 June 2022

Results:

OptionVotes
Yes. Vote for vQi-Qi14,000,000 GHST (79.76%)
Abstain3,100,000 GHST (17.99%)
No. Vote for someone else387,000 GHST (2.25%)

Link to vote on Snapshot


Change Harvester Recipes

Aavegotchi Improvement Proposal #33

Proposal Summary:

The original harvester recipes:

  • Discourage upgrading parcels beyond levels 3 & 4.

  • Are too expensive in cost and punishing in yields at the higher levels.

  • Easily allow for the Low Leveloor to extract insanely high yields with very little investment.

  • Are too inexpensive from a time-to-build perspective. This diminishes the effectiveness of makers and the utility of GLTR.

After a month and a half of theorising, simulating, and refining MikeyJay, coderdan, letsgobankless, and myself have arrived at a final recipe which we believe best solves the above problem.

The proposed recipe changes to the harvester:

  • Promote dynamic gameplay with a multitude of winning strategies

  • Make high level harvesters not only viable, but desirable

  • Reduces inflation of alchemica

  • Handicap the Low Leveloor strategySignificantly increase build time for each installation which promote a healthy GLTR economy. This increase drives more utility to the maaker.

This topic has been discussed at length. For a full understanding, I highly encourage you to read through the forum thread, simulation results, and recipe changes. The Bot Strategy provides insight into how the simulation bots operated.

Associated Risks

Given the amount of time invested in recreating this recipe, there are few contingencies.

The reduction in alchemica inflation also means a reduced ROI (in terms of alchemica, not necessarily $$$)

Details on the AGIP can be found here

Option 1: Yes, Change the Recipes

Option 2: No, Keep Things the Same

Voting Period: 22 - 29 June 2022

Results:

OptionVotes
Yes, Change the Recipes17,000,000 GHST (98.5%)
No, Keep Things the Same263,000 GHST (1.5%)

Link to vote on Snapshot


AavegotchiDAO <> Pixelcraft Studios 1.75M DAI Token Swap

Aavegotchi Improvement Proposal #34

Proposal Summary:

Summary

This proposal aims to swap 1.75 million DAI from AavegotchiDAO’s treasury with an equal value of GHST from Pixelcraft Studios’ balance sheet.

Rationale

The launch of the Gotchiverse has introduced new and increasing infra costs for Pixelcraft Studios that cannot be paid for in GHST (or any crypto for that matter). These costs primarily consist of usage of AWS and Redis Enterprise for real-time gameplay in the Gotchiverse, and will continue to scale up as the game gets more popular.

To pay for these costs, we have outlined several options:

  • Raise funding from VCs

  • Liquidate GHST into DAI and swap for fiat

  • Use GHST as collateral on Aave to take loans in DAI

  • Perform a token swap with AavegotchiDAO

We believe Option 4 (Token Swap) is the best available option at the moment. We strongly value our independence from VCs, prefer not to have debt on our balance sheet, and do not want to market sell GHST acquired from sales.

Therefore, we propose a token swap between AavegotchiDAO and Pixelcraft Studios to ensure adequate fiat runway for several years of further development, no matter how bearish the market becomes.

Key Details

At the time of this writing, AavegotchiDAO treasury holds roughly:

Pixelcraft Studios, on the other hand, is heavily skewed toward GHST with over 6.7 Million GHST in our primary revenue wallet while our only DAI is coming from the curve’s monthly 150k DAI faucet, 50k of which is already earmarked for GHST purchases.

Pixelcraft Studios has been able to effectively grow the team and support infrastructure costs without needing to liquidate any significant amount of GHST. But last month’s launch of the Gotchiverse and anticipated continued growth has pushed operating costs dramatically higher. Server costs for the April playdrop, for example, exceeded 40k USD, and that is projected to grow in the months ahead.

Such operating expenses are anticipated but we have to acknowledge that these subscriptions and invoices almost always insist on trad banking (fiat). We would prefer to not have to sell GHST in order to achieve the necessary growth budget.

The DAO’s revenue from the GHST bonding curve opens up the possibility of a large-scale exchange of assets between our two parties. With the game live, GHST off its all time highs, and a DAO treasury that is well established, we believe this is the right time to propose an OTC token swap.

For the purposes of this token swap, a valuation for GHST that all can agree on must be established. There are many ways to arrive at such, so in the interest of expediency, I am proposing an intuitive method that also tips the scale generously in the DAO’s direction:

GHST valuation methodology

Pixelcraft Studios has calculated GHST’s average price from Tuesday, June 14 to Saturday, June 18 (duration of the SigProp via CoinGecko) with a 5% discount applied to the final price: USD 1.28. If DAO voters find the results agreeable, they may vote to approve this CoreProp.

Execution

If the CoreProp passes, the token swap should process in a predictable way. I suggest the token swap occur with the following method of execution:

  • Pixelcraft Studios shall first transfer the agreed upon amount of GHST (defined in the CoreProp) to the AavegotchiDAO treasury wallet.

  • AavegotchiDAO treasury wallet (currently managed via multisig by Pixelcraft team) shall transfer 1.75 million DAI within 8 hours of receiving the GHST to the Pixelcraft Studios primary revenue wallet.

  • Pixelcraft Studios shall make an announcement in Aavegotchi Discord confirming the reception of the DAI, thus concluding the token swap.

Details on the AGIP can be found here

Option 1: Yes, perform a swap of 1.75M DAI

Option 2: No, don't perform a token swap

Voting Period: 22 - 29 June 2022

Results:

OptionVotes
Yes, perform a swap of 1.75M DAI17,000,000 GHST (98.26%)
No, don't perform a token swap299,000 GHST (1.74%)

Link to vote on Snapshot


Delay the 3rd LAND Auction

Aavegotchi Improvement Proposal #35

Proposal Summary:

We are fast approaching the end of June when the LAND 3 auction/raffle is scheduled for based on the AGIP-30 core prop. However, since this core prop was started (20th May) a lot of things have changed:

  • Harvester release has been delayed

  • We are in the middle of a bloodbath in the markets

  • LAND prices have dropped 30-70%

  • LAND bazaar volume has dropped 90%

  • There's been huge selling pressure on alchemica prices

Due to these significant changes in the market, its seems right to allow the DAO to have another emergency vote on whether to go ahead with the LAND auction or not as releasing an auction in this market is very likely to drive down assets prices across the ecosystem.

Coderdan confirmed it is viable to stop the auction but we must act quickly frens:

My thoughts are that it's generally not ideal to do a token sale in the middle of a market bloodbath as we are currently experiencing. Assets from all sectors of crypto are down, not just Aavegotchi. We are actually holding fairly strong in comparison.

However, the DAO has voted to do this sale, and it passed overwhelmingly, so the DAO will also need to vote to delay it."

Details on the AGIP can be found here

Option 1: Yes, delay LAND 3 Release

Option 2: No, continue as planned

Voting Period: 22 - 29 June 2022

Results:

OptionVotes
Yes, delay LAND 3 Release16,000,000 GHST (96.05%)
No, continue as planned673,000 GHST (3.95%)

Link to vote on Snapshot


Utilizing the Channeling “Hot Zone”

Aavegotchi Improvement Proposal #36

Proposal Summary:

There has been a lot of heated discussion about bots, scholars, spillover and more. A lot of it completely misses the point though, at least in my opinion. I went more in-depth on why I don't believe botting to be the primary problem at the moment in a comment here.

So I started playing around with the numbers for spillover radius & rate, but I just couldn't find a satisfying solution. Reducing them only by a bit would barely have an effect, while reducing them drastically would devalue high level Aaltars. When I went through the blog post on channeling radius it finally clicked though! The mechanic was right there, just not utilized to its full potential (or at all really): The Hot Zone.

It became obvious pretty quickly that the Hot Zone wasn't so hot after all. The name simply implied that statistically speaking, 10% of the spillover would spawn inside of the inner 10% radius, 20% inside of the inner 20%, etc. This results in a slightly higher drop rate closer to the parcel, but in reality it barely makes a difference (only a single digit % of all spillover spawns in the "Hot Zone"). I want to propose allocating a fixed % of the spilled Alchemica based on Aaltar level.

Combined with a proposed radius of 60 Gotchis (compared to the 64x32 measurements of a Spacious), dropping a larger amount of Alchemica inside of the Hot Zone would suddenly make spillover feel much more like actual spillover instead of a random token drop around the map.

Imo this would:

  • Create an interesting mechanic around the concept of spillover (as seen in the OG trailer)

  • Add an incentive for players to pick up their spilled tokens instead of channeling & logging off (and writing off the spillover completely)

  • Reduce the advantage of bots, since picking up spillover becomes less of a grinding & more of a channeling mechanic

  • Overall make the Gotchiverse in its current form more interesting

Lastly, I would like to note one thing. This proposal suggests introducing the Hot Zone mechanic as soon as spillover is resumed. However, the reverse is not the case. This proposal is not a vote to turn spillover back on, I merely believe it to be one piece in the larger puzzle.

Details on the AGIP can be found here

Option 1: Yes, use the proposed model

Option 2: No, don't change anything

Voting Period: 22 - 29 June 2022

Results:

OptionVotes
Yes, use the proposed model17,000,000 GHST (97.4%)
No, don't change anything456,000 GHST (2.6%)

Link to vote on Snapshot


Configure VP for amGHST, wapGHST, and all GLTR Staking

Aavegotchi Improvement Proposal #37

Proposal Summary:

As we have now launched GLTR staking and most of us have moved our liquidity from the FRENS pools to the GLTR pools, it is time to make those pools officially part of the voting power.

The VP would be as follows, which is simply a continuation of how we have done everything on the FRENS staking side-

The affected pairs and tokens to be added, are as follows -

  • amGHST(GHST staked on Aave)

  • wapGHST (unstaked, staked on FRENS side, or staked on GLTR side)

  • stkGHST-USDC (not added on GLTR side yet)

  • stkGHST-MATIC (not added on GLTR side yet)

  • stkGHST-GLTR

  • stkGHST-FUD

  • stkGHST-FOMO

  • stkGHST-ALPHA

  • stkGHST-KEK

VP is calculated as follows -

  • amGHST, wapGHST - 1 VP per token

  • All supported pairs that receive GLTR rewards - 1 VP per GHST staked, calculated at time of Snapshot. Again, this is simply a continuation of how we have treated GHST and staking in the past.

Details on the AGIP can be found here

Option 1: Yes, do it

Option 2: No, don't

Voting Period: 3 - 10 August 2022

Results:

OptionVotes
Yes, do it18,000,000 GHST (98.85%)
No, don't213,000 GHST (1.15%)

Link to vote on Snapshot


Stop new BRS Wearable Emissions until further notice

Aavegotchi Improvement Proposal #38

Proposal Summary:

Problem

Over the lifespan of Aavegotchi, we've endured many wearable dilution events which have negatively impacted our community by:

  • Loss of investor confidence (and investors)

  • Depreciation of asset values

  • No known schedule for releases, resulting in uncertainty in the markets

  • In bullish conditions, new wearables would be released, capping our upside growth

It makes sense to have a wearables budget. Something the whole community can see and investors can easily digest. A cap based on total live gotchis was proposed, but in truth it does not accurately depict the true usage of assets.

The community by and large agrees on a budget, however at this moment in time, we don't have the metrics or data to create one. This budget is likely going to come from data such as daily active users (once PvP is live).

Proposal

This proposal is simple and straightforward:

  1. No new BRS-based wearables until the DAO votes on a budget

  2. That budget will be developed at a later date once the data is available

The idea is to restore investor confidence and allow us to sleep a bit easier at night, knowing that our assets will not suffer from spontaneous dilution.

Note: this proposal does not include aesthetic wearables, new set creations, or set rebalances (such as Link Marine)

Associated Risks

I don't see any potential risks for this proposal.

Details on the AGIP can be found here

Option 1: Yes, stop new wearables

Option 2: No, keep things as is

Voting Period: 3 - 10 August 2022

Results:

OptionVotes
Yes, stop new wearables18,000,000 GHST (94.87%)
No, keep things as is953,000 GHST (5.13%)

Link to vote on Snapshot


Modifying the Channeling Window

Aavegotchi Improvement Proposal #39

Proposal Summary:

After trying out the 24 hour channeling window, many people were displeased with the results that it achieved.

Issues with the current system include extra server load from Midnight to 1 UTC, the creation of a "prime time" where there is a short window of time where most alchemica is spilled, and problems caused by needing to channel a gotchi before putting it on the market(we do not have the full action control lists yet).

The goal of this sig prop, is to give quality of life improvements to Gotchi owners with creating an exploitable mechanic or causing undue server loads or other issues.

The proposed solutions are to either to A) revert to the original implementation, as presented in the Gotchiverse Bible, B) Leave the system as is and let the issues resolve themselves over time, or C) Keep the current system, but add a feature that lets you burn glitter to move your gotchi(s) channeling window reset time forward by one block, per glitter spent.

The implementation, would be that we are given a way to adjust one or all gotchis channeling window, by spending GLTR to move the window forward one block per GLTR spent. It will only be possible to move the time forward, and you can only do this, if the gotchi(s) are currently able to channel.

The risks associated with this are that there will be unintended consequences, as always.

Details on the AGIP can be found here

Option 1: Revert to the original solution

Option 2: Keep the current solution

Option 3: Use GLTR to move channeling

Voting Period: 26 August - 2 September 2022

Results:

OptionVotes
Keep the current solution7,100,000 GHST (59.54%)
Use GLTR to move channeling3,400,000 GHST (28.48%)
Revert to the original solution1,400,000 GHST (11.98%)

Link to vote on Snapshot


Sunsetting FRENS Immediately

Aavegotchi Improvement Proposal #40

Proposal Summary:

I propose that we cease FRENS emissions immediately. FRENS emissions have been used as a liquidity mining (LM) incentive by providing GHST holders and liquidity providers access to future content through the raffle system. While this was an initially effective tool for LM, it is now doing more harm than good. Outlined below and in the forum thread are the reasons why Aavegotchi should sunset FRENS:

  • Eliminating FRENS will reduce Aaveogotchi protocol pressure to hold dilutional events by eliminating ongoing “content debt” created by FRENS emissions

  • GHST has alternative staking utility with GLTR liquidity mining

  • Shifting focus to alchemica/GLTR pairs reallocates LM rewards to asset holders who are more directly providing value to the ecosystem in the form of liquidity vs single-sided GHST staking which provides limited and historically overcompensated value

  • Future content events can generate protocol revenue instead of paying out content debt. This allows for a more sustainable revenue stream for Pixelcraft and the Aavegotchi DAO

  • The value of future content can be captured on-chain with GLTR/Alchemica/GHST instead of off-chain with FRENS

  • Capturing on-chain value of the above native assets will significantly add utility to all tokens

  • Current FRENS and raffle ticket holders must be acknowledged with raffle(s). There are multiple avenues for this which are outlined in the DAO forum thread. The community can design and publicize events to utilize these FRENS which will be an easier task if we stop further emissions and narrow the scope of the raffle with cessation of FRENS’ emissions.

There will be an additional signal proposal outlining changes to GLTR emissions to support liquidity provision for the GHST token specifically. While the bonding curve is in place, it is important that a sustainable GHST liquidity plan is in place that captures and rewards LPs fairly and sustainably.

Details on the AGIP can be found here

Option 1: Sunset FRENS immediately

Option 2: Taper FRENS w/ end date of 10/1

Option 3: Keep FRENS as they are

Voting Period: 26 August - 2 September 2022

Results:

OptionVotes
Sunset FRENS immediately9,400,000 GHST (77.36%)
Taper FRENS w/ end date of 10/11,800,000 GHST (14.87%)
Keep FRENS as they are945,000 GHST (7.76%)

Link to vote on Snapshot


Update GLTR Emissions

Aavegotchi Improvement Proposal #41

Proposal Summary:

I propose that we alter GLTR emissions to optimize GHST liquidity and support the sunsetting of FRENS as outlined in the “Sunset FRENS" proposal.

The above proposal and this one will accomplish the following:

  • Retire the GHST-QUICK liquidity pool liquidity mining rewards (currently FRENS)

  • Retire the GHST-WETH liquidity pool mining rewards (currently FRENS)

  • Retire the GHST-MATIC liquidity pool mining rewards (currently FRENS + GLTR)

  • Add 5% weight to the GHST-USDC LM rewards (taken from GHST-MATIC) for a total of 20%

  • This consolidation will maximize our most successful pool in GHST-USDC. It will eliminate rewards for unpopular pools and help grow our most successful pool. The GHST-WETH pair was borne from the Dinoswap pool which is a failed project. The GHST-MATIC pair is the only one on SushiSwap which is an inactive exchange on Polygon. Neither project offers ongoing LM incentives. The increase in GHST-USDC LM rewards is necessary to offer compensation for the impermanent loss risk incurred by the pair, otherwise single-sided staking for wapGHST will be prioritized and not afford further depth in the GHST-USDC pool. Below is the chart with highlighted changes to GLTR emissions and resultant estimated APYs.

Details on the AGIP can be found here

Option 1: Yes. Increase USDC remove MATIC.

Option 2: No. Leave emissions unchanged.

Voting Period: 26 August - 2 September 2022

Results:

OptionVotes
Yes. Increase USDC remove MATIC.11,000,000 GHST (88.28%)
No. Leave emissions unchanged.1,400,000 GHST (11.72%)

Link to vote on Snapshot


Setting limits on the number of borrowed gotchis allowed per wallet address

Aavegotchi Improvement Proposal #42

Proposal Summary:

Until recently there have been no limits on the number of gotchis an address can borrow at the same time, either from a whitelist or from the open (non whitelisted) market.

This was recently changed to a limit of 1 borrowed gotchi on the open market and 1 by default on all whitelists. A whitelist owner can change the number of allowed borrowed gotchis per address using Louper Dev, and soon, through the official UI.

This change was put in place with no warning as an experiment in anti botting measures. Community members had reported difficulty in securing a gotchi to borrow for channelling, particularly around the 0:00UTC reset time, which has been attributed to bots scraping all the best rental offers before humans get a chance.

The change has so far seen Gotchigang report an increase in available gotchis to borrow around reset time which is a positive.

On the negative side, other Gotchigang have reported being unable to fully channel their aaltars due to not being able to rent enough gotchis. This is particularly for borrowers who’ve paid, say, 20ghst for a long term rental and are now stuck with that 1 gotchi and are unable to channel other parcels using other borrowed gotchis. This issue will tend to grow over time as people level up their aaltars and generate more channelling opportunities. The current limit on the open market is a disincentive to levelling up aaltars and purchasing more land for those without enough gotchis who prefer longer term rentals. It could also severely limit the demand for lending out gotchis long term, however it forces people to approach multiple guilds/whitelist owners for spots which is a positive for the social element of the game.

A poll was run in the weekly DAO Hangout by CoderDan with the results suggesting most community members would prefer the allowed number of borrowed gotchis on the open market to reflect the number of parcels a wallet address holds plus 1, so in theory each parcel could be channelled once per day whilst still holding longer term rentals. For single channel rentals this is less of a concern as people can return a gotchi and borrow another as soon as they’ve finished using it.

Further increasing the borrowing limit up to the number of available channellings per address was suggested by considering aaltar levels as well, but it was deemed too inefficient to be constantly recalculating this number dynamically in the background.

As this was an experiment, I propose we revert these changes back now and continue to monitor the impacts so we can be clearer on the severity of the botting issue and be more confident in the effectiveness of this solution, whilst voting to implement the below.

Details on the AGIP can be found here

Option 1: Limit market to # of parcels + 1

Option 2: Keep original unlimited system

Option 3: Unlimited open, limit whitelists

Option 4: Limit open market to 1

Voting Period: 26 August - 2 September 2022

Results:

OptionVotes
Limit market to # of parcels + 19,900,000 GHST (81.6%)
Keep original unlimited system975,000 GHST (8.03%)
Unlimited open, limit whitelists838,000 GHST (6.89%)
Limit open market to 1422,000 GHST (3.48%)

Link to vote on Snapshot


Add DAO Liquidity to GHST-Alchemica Pairs

Aavegotchi Improvement Proposal #43

Proposal Summary:

I propose that the Aavegotchi DAO add 50,000 GHST + matching alchemica liquidity to the GHST-Alchemica pairs. Further, I propose that we do not stake corresponding LP tokens for GLTR.

The benefits of adding liquidity are multiple:

  • Allows for lower slippage trading which will attract more trading and investment

  • Legitimizes the Aavegotchi ecosystem, its farming, and the native tokens

  • Supports land investors and, more specifically, those actively farming their land

  • Allows the DAO to earn trading fees on the liquidity provided

There are also some risks which should be considered:

  • Impermanent loss may decrease the net dollar value of DAO treasury funds

  • Asks a difficult question of whether or not to stake LP tokens for GLTR and compete directly against community stakers for rewards

  • Paying for liquidity is an expense in our ecosystem. In the long term, revenue must outweigh expenses for the Aavegotchi economy to thrive and assets to gain value. We should seriously consider our expenses vs revenues moving forward as we incentivize liquidity, hence the recent passed proposal to terminate FRENS which will both decrease expenses and allow NFT distributions to generate revenues

There is currently only $732,000 TOTAL in liquidity among the four alchemica-GHST pairs. Anything above a 1500 GHST swap has a price impact >1% which is not acceptable for a GameFi blue chip looking to instill investor confidence and attract new, large builders. Let’s bolster liquidity now and develop a sustainable and predictable plan to continue to add DAO liquidity at an, ideally, expense neutral rate. We can partner with the incoming DAO Project Manager(s) and community bounty hunters to further define DAO revenues and expenses to formulate our liquidity plan.

Details on the AGIP can be found here

Option 1: Add 50k GHST + equal alchemica

Option 2: Add 30k GHST + equal alchemica

Option 3: Do not add GHST/alchemica to LPs

Voting Period: 13 - 20 October 2022

Results:

OptionVotes
Add 50k GHST + equal alchemica16,000,000 GHST (95.66%)
Add 30k GHST + equal alchemica462,000 GHST (2.74%)
Do not add GHST/alchemica to LPs269,000 GHST (1.6%)

Link to vote on Snapshot


Mint and Transfer 50 DAO Parcels and 4M FUD Eq. of Alchemica to the DTF for Contributor Compensation

Aavegotchi Improvement Proposal #44

Proposal Summary:

I propose that 50 DAO parcels from district 30 be minted and sent to the DTF multisig in addition to 4M FUD Equivalents worth of alchemica.

This will allow us to leverage DAO assets other than GHST to compensate our contributors. We have a variety of assets as a protocol, some of which have considerable goodwill value such as parcels in the DAO district. We can leverage these assets to better compensate and acknowledge past, current, and prospective contributors. Parallel to this effort, a transparent, stepwise process towards earning a DAO parcel will be designed. Potential pros of using alchemica/minted NFT displays/parcels as compensation:

  • Gives the DAO more options in reimbursing contributors

  • Leverages assets outside of GHST

  • Develops and promotes a contributor/builder culture specifically inside the gotchiverse

  • May have potential cascade effect where contributors build and develop their earned parcels, keeping assets within the ecosystem

  • Fosters building and development in the DAO district which should hopefully be a spotlight of activity in the gotchiverse.

An example of contributor compensation would be a DAO parcel with a LE NFT display and custom NFT – an incredibly meaningful and valuable token of appreciation for DAO contributions.

The specific parcels will be defined in the core proposition if this signal proposition passes. Feedback and ideas on specific parcel allocation is appreciated and should be directed to the included DAO discourse thread above. If the DTF is absorbed by the new DAO structure, the parcels and alchemica can be sent to the same multisig holding the DTF budget funds.

Details on the AGIP can be found here

Option 1: Yes. Transfer Parcels/alchemica

Option 2: No. Don't use parcels/alch.

Voting Period: 13 - 20 October 2022

Results:

OptionVotes
Yes. Transfer Parcels/alchemica13,000,000 GHST (78.47%)
No. Don't use parcels/alch.3,600,000 GHST (21.53%)

Link to vote on Snapshot


Preventing Owners From Channeling Gotchis Listed For Lending

Aavegotchi Improvement Proposal #45

Proposal Summary:

The idea here is fairly simple. To prevent gotchi owners from channeling their gotchis while they are listed for rent on the aavegotchi site. The reason for this is that we saw at least a few instances of owners listing their gotchis for rent then immediately after channeling. What would happen was that an unexpecting player would check the rental market after the gotchi was rented but before it got channeled and would then be stuck renting a channeled gotchi. The owner would get the channeling alchemica as well as the rental fees from the borrower.

This hasn’t been a widespread issue yet because not many people are maliciously doing it, it also needs to be timed well with someone checking the rental market at the wrong moment. But I don’t believe there is any benefit to allowing owners the ability to make use of this exploit.

As per Dan on the thread, the implementation is ready so it won’t require anymore dev time, there just happened to be some minor pushback on this idea so the devs don’t want to implement it without a vote.

Details on the AGIP can be found here

Option 1: Stop listed Gotchi from channeling

Option 2: Do nothing

Voting Period: 2 - 10 November 2022

Results:

OptionVotes
Stop listed Gotchi from channeling11,000,000 GHST (96.02%)
Do nothing467,000 GHST (3.98%)

Link to vote on Snapshot


Creating New Wearable Sets

Aavegotchi Improvement Proposal #46

Proposal Summary:

During the new wearables moratorium, the opportunities to fix existing sets and to introduce new sets involving ONLY current wearables were identified.

The "broken" sets were successfully fixed via patch, and different members of the community put forth their suggestions for new wearable sets. Existing Pixelcraft guidelines for the composition and bonuses of each wearable set, mainly based on the rarity of the highest component, were applied.

In the referenced forum link, polls were established for all members of the community to be able to express their support for a particular set.

The spreadsheet with details for all proposed sets is available at: https://docs.google.com/spreadsheets/d/174ea8dzcO3yiBOgCvAIdUuQkK5_AHG3FoZdMunAJZYY

The ideation Discord thread where the ideas for the sets were brainstormed can be referenced at: https://discord.com/channels/732491344970383370/992288286271864832/1002569658634862602

It was decided by consensus that Pixelcraft would retain ultimate veto and decision power in the ultimate implementation of these sets. At large, this effort has been also a means to share with the broader Aavegotchi DAO public how the process has previously worked between WTF and Pixelcraft i.e. a volunteer-dependent process, that nonetheless can achieve great things for the ecosystem by harnessing the different talents and creativity of all of our frens.

Details on the AGIP can be found here

Option 1: Yes, create new sets

Option 2: No, don't do anything

Option 3: Abstain

Voting Period: 2 - 10 November 2022

Results:

OptionVotes
Yes, create new sets10,000,000 GHST (85.52%)
No, don't do anything1,300,000 GHST (10.58%)
Abstain472,000 GHST (3.9%)

Link to vote on Snapshot


Enacting a Bonding Curve Emergency Plan

Aavegotchi Improvement Proposal #47

Proposal Summary:

There is a lot of uncertainty concerning the regulation of decentralized smart contracts (Tornado Cash) and stablecoins. Since GHST is closely tied to DAI's value, we need to monitor those developments very closely. If anything happens to DAI, our entire treasury (and GHST's stability) is at risk.

In this proposal I want to define the potential cases of emergency and the actions the multisig currently managing the GHST Bonding Curve on Ethereum mainnet needs to take to mitigate risks. Again, as long as DAI works as intended, this proposal does not suggest messing with the Curve - that is a completely separate discussion.

Emergency Scenarios

  1. DAI loses dollar peg: As long as USDC backing is intact, no action needed. Signers should however set alerts for $0.95 and $0.90 to be notified of a potential depeg so they're able to act immediately as the situation unrolls.
  2. MakerDAO shifts away from a dollar backing: Very long-term strategic consideration, will probably take 2-3 years to unfold. No immediate action needed, more relevant for the discussion surrounding a general Curve shutdown.
  3. This is the important one. MakerDAO contracts get blacklisted by Circle (USDC) due to regulatory reasons: Signers would have to act immediately to protect the value of GHST's backing. I propose immediately shutting down the Curve and swapping the DAI for USDC. This ensures that we lock in some of our treasury's value, it does however remove the main source of liquidity for GHST. To make sure GHST doesn't enter a free fall, $5M worth of USDC should immediately be paired with $5M worth of treasury GHST in our main Quickswap pool.

Using the current numbers, this would leave us with ~$18M USDC - the majority of which should be used to buy back the paired GHST and build up a larger LP position. The initial LP position would double our current pool and buy enough time to decide on next steps.

Keep in mind that this is a very unlikely emergency scenario. We should be prepared for everything though, getting caught with our pants down could wipe out a large sum of our treasury value and put GHST in a very vulnerable position.

Details on the AGIP can be found here

Option 1: Yes, follow this Emergency Plan

Option 2: No, ignore this Emergency Plan

Voting Period: 2 - 10 November 2022

Results:

OptionVotes
Yes, follow this Emergency Plan12,000,000 GHST (93.88%)
No, ignore this Emergency Plan766,000 GHST (6.12%)

Link to vote on Snapshot


The Forge - Request for Funding and Development

Aavegotchi Improvement Proposal #48

Proposal Summary:

Introducing the Forge:

TL;DR

  • You can turn wearables into other wearables with the forge mechanic

  • Wearables are made of alloys + schematics (the recipe) + Frames

  • This allows many new wearable designs

  • This process can be deflationary, making room for new wearable sales and protecting current asset value

  • This 50,000 GHST will go to fund the development of the Forge, its mechanics, smart contracts, art, and educational materials

  • The goal is for the DAO to do as much of the work as possible to avoid delaying Pixelcraft’s other efforts

  • See the Project Overview and Google Sheet documents for extensive details

  • Know that this is all a work in progress and we would all benefit from broad DAO contributions

Budget Request and Purpose:

50k GHST to pay for development of smart contract work, economics team, project management, art bounties, dashboard bounties, and event/rewards for launch

Details on the AGIP can be found here

Option 1: Yes, fund the Project 50k GHST

Option 2: No, don’t fund development

Voting Period: 2 - 10 November 2022

Results:

OptionVotes
Yes, fund the Project 50k GHST11,000,000 GHST (92.65%)
No, don’t fund development905,000 GHST (7.35%)

Link to vote on Snapshot


Adjust Aaltar Spillover Rates

Aavegotchi Improvement Proposal #49

Proposal Summary:

There's been a lot of debate in the DAO this week around alchemica inflation. It's clear that our economy cannot handle the amount of tokens being currently issued. Therefore, we have come up with a proposal to increase spillover rate in lower level aaltars to help reduce the amount of alchemica being issued and encourage frens to upgrade their aaltars. We believe this will stabilize the economy until more alchemica sinks are introduced in the eagerly anticipated combat release.

The table in the Discourse thread shows the Daily FUD inflation rate caused by chanelling, broken down by aaltar level. You can see the current inflation levels and spillover rates, our new proposed spillover rates and the reduction in inflation this will cause.

We believe these measures are necessary given current economic conditions but we are always free as a DAO to change them at a later date in light of new information or more alchemica sinks being introduced.

Details on the AGIP can be found here

Option 1: Change to Proposed Aaltar Rates

Option 2: Do Nothing

Voting Period: 11 - 19 November 2022

Results:

OptionVotes
Change to Proposed Aaltar Rates13,000,000 GHST (75.49%)
Do nothing4,100,000 GHST (24.51%)

Link to vote on Snapshot


Create AavegotchiDAO Foundation

Aavegotchi Improvement Proposal #50

Proposal Summary:

AavegotchiDAO was summoned as a 100% on-chain DAO in September 2020 via the deployment of the GHST bonding curve. Since then, the DAO has matured into one of the world’s most active with over forty successful AGIPs passed and extremely healthy metrics on Snapshot. Over this period we also graduated across our DAO’s roadmap, going from DAO 1.0 into the more experimental period known as Cocoon, our precursor to Metamorphosis (AKA DAO 2.0). Achieving Metamorphosis requires the DAO to further decentralize and accept more responsibilities currently guarded by the original summoners and Pixelcraft Studios.

Today we propose the next major step forward by suggesting it is time for AavegotchiDAO to add an off-chain presence to our decentralized autonomous organization. The following proposal is rooted in months of research and interfacing with a variety of legal advisors. We also take the practices of leading peers such as ENS and Sushi into consideration, opting for Foundation formation in the Cayman Islands coupled with on-chain governance being secured as primary via the Foundation’s Constitution.

My proposal is for us to form the AavegotchiDAO Foundation in the Cayman Islands as soon as possible by following these steps:

  • Gather all interested in serving as one of nine Directors on the Foundation. These nine Directors simultaneously are seated on the Foundation’s newly formed multisig wallet. All serving must be KYC’d.

  • Host election via Snapshot where the nine most voted for shall serve as Directors of the Foundation until further notice (The DAO should likely flesh out details for term length etc with a separate AGIP at a later date). The election shall happen in parallel to this proposal’s CoreProp.

  • Submit the nine fully KYC’d Directors details to our legal counsel from LEX DAO so that they can immediately begin Foundation formation. This will be completed in days, not weeks.

  • Upon formation of the Foundation, the Directors shall create the new Foundation’s primary multisig using Gnosis.

  • Pixelcraft Studios shall transfer DAO Treasury multisig funds to the Foundation multisig, including DAI, GHST, and Alchemica on both Ethereum and Polygon networks.

  • The Foundation is thus formed, ready to execute transactions according to the will of AavegotchiDAO. Further definitions of responsibilities, scope, goals and limits can be defined by the DAO at a later date.

FOUNDATION DETAILS

Entity

  • A Cayman Islands foundation with a board consisting of 9 Directors, who are also the multisig signers of the DAO Treasury wallet.

  • Legal Counsel shall arrange a local officer to act as secretary fulfilling basic administrative requirements until further notice.

  • Legal Counsel shall arrange a local corporate secretarial service to assist with Foundation formation, documentation and production of financial statements.

DAO Treasury

  • All DAO treasury funds present and future shall be transferred to the Board’s multisig.

  • The GHST Bonding Curve Council tokens could potentially also be transferred to the multisig signers, via a new AGIP proposal.

  • Eventually, all protocol contracts could be owned by this multisig, or if that is deemed not ideal, could be owned by the DAO itself (onchain voting) with the Board multisig action as a last resort Guardian to prevent malicious transactions.

Bank Account

Upon formation of the Foundation, legal counsel will confer with our corporate secretary to establish a Cayman Island’s bank account on the Foundation’s behalf. While not immediately useful, we have requested that this bank account be opened so as to futureproof the DAO to be able to natively settle any off-chain expenses (tradfi subscription fees, service providers, etc).

Board of Directors

Consists of nine doxxed Directors that also act as multisig signers on the DAO Treasury multisig. The DAO Treasury multisig shall be set at 5/9 signers in order to execute.

Paid position starting at 8000 GHST per year, paying 2000 GHST to each Directory directly from the Treasury multisig every 90 days.

The Board acts as the executor of the DAO’s wishes. If individual Directors disagree with an action of the DAO, they can choose to resign but they cannot vote or act against a verified on-chain AGIP’s intent.

Candidates should:

  • Be upstanding members of AavegotchiDAO with good reputations

  • Be familiar with smart contract interactions

  • Possess a hardware wallet and know how to use it

  • Be willing to have your name on a Cayman entity and be doxxed to Pixelcraft Studios

  • (Nice to have) Be familiar with creating transactions and signing on Gnosis Safe

The Officer

The Foundation also requires at least one Officer to serve an official capacity for signing off-chain documentation. Legal offers a package to deliver one local Officer to fulfill this role. This is not a role for advocacy so this Officer will simply execute signatures at the direction of the Directors. Of course, AavegotchiDAO can always revisit or even expand Officer roles at any point.

The Constitution

Legal Counsel will draft and supply a first version of a Constitution that takes best practices from fellow DAOs into consideration. Counsel will submit this Constitution in the form of a commentable Google Sheet for our community to give feedback and suggest changes.

Counsel and the DAO shall go back and forth in up to three drafts before the Constitution is sent to Snapshot for a three-day CoreProp regarding ratification.

If ratification fails, another two drafts shall be edited before re-submitting for another CoreProp vote. This process continues until a ratification of the Constitution is achieved.

Due to the critical nature of this CoreProp and the fact that it skips the SigProp step, the CoreProp vote shall require a voting result with those in approval at 66% or greater.

Benefits of Formation

  • Independence; greater separation of Pixelcraft Studios from AavegotchiDAO

  • Board can execute proposals on behalf of the DAO (Liquidity provision, GHST staking, funding Dework, etc.)

Risks of Formation

  • More responsibility on AavegotchiDAO governance

  • More exposure to any future policy shifts specifically in the Cayman Islands jurisdiction

Details on the AGIP can be found here

Option 1: Yes, let’s form AavegotchiDAO Foundation

Option 2: No, let’s wait and discuss more

Voting Period: 27 November - 4 December 2022

Results:

OptionVotes
YES, let's form the Foundation!18,000,000 GHST (95.24%)
NO, this ain't it!910,000 GHST (4.76%)

Link to vote on Snapshot


Election for DAO Foundation’s 9 Directors/Multisig-Signers

Aavegotchi Improvement Proposal #51

Proposal Summary:

This COREProp Will serve as the election for the AavegotchiDAO Foundation’s 9 Directors/Multisig-Signers.

The board of Directors Consists of nine doxxed Directors that also act as multisig signers on the DAO Treasury multisig. The DAO Treasury multisig shall be set at 5/9 signers in order to execute.

Director is a paid position starting at 8000 GHST per year, paying 2000 GHST to each Director directly from the Treasury multisig every 90 days.

The Board acts as the executor of the DAO’s wishes. If individual Directors disagree with an action of the DAO, they can choose to resign but they cannot vote or act against a verified on-chain AGIP’s intent.

Directors have no legislative power, execute off-chain commands of the DAO, and simultaneously serve as signers of the Foundation's gnosis multisig.

Their first order of business once elected will be creating that multisig.

Candidates should:

  • Be upstanding members of AavegotchiDAO with good reputations

  • Be familiar with smart contract interactions

  • Possess a hardware wallet and know how to use it

  • Be willing to have your name on a Cayman entity and be doxxed to Pixelcraft Studios

  • (Nice to have) Be familiar with creating transactions and signing on Gnosis Safe

The following community members have signaled their interest in becoming AavegotchiDAO Foundation Directors:

  • CryptoGotchi#9089

  • Maxicrouton#1596

  • Mori#5912

  • Nofuturistic#1972

  • Zaunzi#1831

  • PG#0811

  • MichaelF#0901

  • yanik#0015

  • Choyna#0001

  • Rikige#0073

  • fifoooo#8782

  • cookheisenberg#9322 (SirLinkiest)

  • notorious_BTC#2084

  • brillz#7019

  • Mycaleum#8283

  • 0xzfi#4880

  • Zeitgeist#6030

  • Umami#9686

  • Mcabandonpants#1498

  • Kokusho#9945

Details on the AGIP can be found here

Please read each of their pitches before casting your vote at: https://discord.com/channels/732491344970383370/1042466123574157382/1042466123574157382

Option 1: CryptoGotchi#9089

Option 2: Maxicrouton#1596

Option 3: Mori#5912

Option 4: Nofuturistic#1972

Option 5: Zaunzi#1831

Option 6: PG#0811

Option 7: MichaelF#0901

Option 8: yanik#0015

Option 9: Choyna#0001

Option 10: Rikige#0073

Option 11: fifoooo#8782

Option 12: cookheisenberg#9322 (SirLinkiest)

Option 13: notorious_BTC#2084

Option 14: brillz#7019

Option 15: Kokusho#9945

Voting Period: 27 November - 4 December 2022

Results:

OptionVotes
Yanik3,300,000 GHST (16.96%)
Notorious_BTC2,300,000 GHST (11.75%)
Nofuturistic1,900,000 GHST (10.01%)
Mori1,700,000 GHST (8.56%)
Mycaleum1,600,000 GHST (8.2%)
Maxicrouton1,500,000 GHST (7.51%)
Kokusho1,300,000 GHST (6.73%)
PG1,100,000 GHST (5.7%)
Umami1,100,000 GHST (5.43%)
Choyna1,000,000 GHST (5.21%)
Fifoooo740,000 GHST (3.83%)
CryptoGotchi533,000 GHST (2.76%)
Brillz502,000 GHST (2.59%)
Cookheisenberg208,000 GHST (1.08%)

Link to vote on Snapshot


Election for DAO Foundation’s 9 Directors/Multisig-Signers (Revote)

Aavegotchi Improvement Proposal #51 (Revote)

Proposal Summary:

This CoreProp shall serve as the election for the AavegotchiDAO Foundation’s 9 Directors/Multisig-Signers discussed in AGIP 50. Those elected shall only serve if AGIP 50 passes, otherwise this election is to be deemed null and void.

The board of Directors Consists of nine doxxed Directors that also act as multisig signers on the DAO Treasury multisig.

FOUNDATION MULTISIG SETTINGS

  • 5/9 signers in order to execute.

  • Directors shall use Gnosis to set up the multisig.

COMPENSATION

  • Each Director is a compensated from the Foundation Multisig for a total of 8000 GHST annually.

  • Compensation shall be distributed once every 90 days, paying 2000 GHST to each Director directly from the Foundation multisig.

RESPONSIBILITIES

The Board acts as the executor of the DAO’s wishes. If individual Directors disagree with an action of the DAO, they can choose to resign but they cannot vote or act against a verified on-chain AGIP’s intent.

Directors have no legislative power, execute off-chain commands of the DAO, and simultaneously serve as signers of the Foundation's gnosis multisig.

COMPETENCY

Candidates should:

  • Be upstanding members of AavegotchiDAO with good reputations

  • Be familiar with smart contract interactions

  • Possess a hardware wallet and know how to use it

  • Be willing to have their name on a Cayman entity and be doxxed to Pixelcraft Studios

  • Be familiar with creating transactions and signing on Gnosis Safe

ELECTION

The following community members have signaled their interest in becoming AavegotchiDAO Foundation Directors:

  • CryptoGotchi#9089

  • Maxicrouton#1596

  • Mori#5912

  • Nofuturistic#1972

  • Zaunzi#1831

  • Choyna#0001

  • Rikige#0073

  • sirlinkiest#9322

  • notorious_BTC#2084

  • brillz#7019

  • Kokusho#9945

  • Zeitgeist#6030

  • Mycaleum#8283

Details on the AGIP can be found here

Please read each of their pitches before casting your vote at: https://discord.com/channels/732491344970383370/1042466123574157382/1042466123574157382

Option 1: CryptoGotchi#9089

Option 2: Maxicrouton#1596

Option 3: Mori#5912

Option 4: Nofuturistic#1972

Option 5: Zaunzi#1831

Option 6: Choyna#0001

Option 7: Rikige#0073

Option 8: sirlinkiest#9322

Option 9: notorious_BTC#2084

Option 10: brillz#7019

Option 11: Kokusho#9945

Option 12: Zeitgeist#6030

Option 13: Mycaleum#8283

Voting Period: 3 - 10 January 2023

Results:

OptionVotes
Mori3,200,000 GHST (17.96%)
Nofuturistic3,100,000 GHST (17.31%)
Mycaleum2,000,000 GHST (11.18%)
Notorious_BTC1,900,000 GHST (10.62%)
Choyna1,700,000 GHST (9.77%)
Kokusho1,400,000 GHST (7.77%)
Maxicrouton1,200,000 GHST (6.77%)
Brillz1,100,000 GHST (6.00%)
CryptoGotchi865,000 GHST (4.84%)
Sirlinkiest500,000 GHST (2.8%)
Rikige324,000 GHST (1.81%)
Zaunzi296,000 GHST (1.66%)
Zeitgeist268,000 GHST (1.5%)

Link to vote on Snapshot


Rarity Farming Season 5

Aavegotchi Improvement Proposal #52

Proposal Summary:

Gm frens,

I come to you bearing the anticipated S5 sigprop!

In the spirit of “if it ain’t broke don’t fix it”, I propose we keep things business as usual, since I believe our community has been having a bit of "change fatigue" of late - please refresh yourselves on the params of the past four seasons below:

4 Rounds (2 weeks each) 1.5 Million GHST Rewards Pool - to be funded by the DAO Treasury:

  • 70% BRS

  • 20% Kinship

  • 10% XP

Top 7.5k Gotchis (30%)

Ideal launch period in the mind of the author: after the deployment of The Forge, or January 2023, whichever comes first.

Thank you as always for your consideration and your votes.

Stay spooky frens!

Changes from Sigprop:

The author has agreed that the next Rarity Farming Season should come after the deployment of The Forge, or January 2023, whichever comes first.

The source of funds has been updated from Gotchiverse Player Rewards wallet to DAO treasury.

Details on the AGIP can be found here

Option 1: Yes, have S5 RF

Option 2: No, Don’t have S5 RF

Option 3: Yes, but with different params

Voting Period: 27 November - 4 December 2022

Results:

OptionVotes
Yes, have S5 RF15,000,000 GHST (75.83%)
No, don't have S5 RF4,200,000 GHST (21.33%)
Yes, but with different params561,000 GHST (2.83%)

Link to vote on Snapshot


Channel Alchemica by Burning Kinship

Aavegotchi Improvement Proposal #53

Proposal Summary:

I propose to charge -4 kinship each time gotchi is channelling the altar.

This change gives a gotchi a choice to:

(1) accumulate kinship (+2 kinship /day) and improve the character farming specs

(2) take alchemica now and lose on the yield multiplier

By implementing this elegant and relatively simple solution, we are not only changing the alchemica dynamics and cutting the efficient inflation by 50% (in the wild should be closer to 60/40 or 40/60, depending on market conditions), but also making a game more strategic and exciting for long term players.

Such change is an excellent alternative to the current economic proposals and additionally will reduce the MATIC spend for channelling in half.

Details on the AGIP can be found here

Option 1: Implement original kinship mechanics

Option 2: Do not implement

Voting Period: 27 November - 4 December 2022

Results:

OptionVotes
Do not implement12,000,000 GHST (60.18%)
Implement orig kinship mechanics7,700,000 GHST (39.82%)

Link to vote on Snapshot


Creating the Aarcade Taask Force (ATF)

Aavegotchi Improvement Proposal #54

Proposal Summary:

Background

This SigProp was previously created back in June 2022, the proposal did not meet the quorum at the time. This proposal is being re-created as there has been some traction on games developed by community members that would like to utilize player rewards acquired through AGIP16.

Introduction

The open-source nature of the Aavegotchi protocol combined with its on-chain assets provides an excellent foundation for external development efforts. More specifically, third-party developed games can greatly expand the usability of Aavegotchi assets and provide growth to the entire project.

Problem

Through AGIP 16, the DAO staked 100k GHST to generate rewards that could be given out to the wider Aavegotchi community of players for participating in mini-game events. To date, there has been minimal usage of these rewards. This is in part due to lack of:

  • Clarity on how game developers can apply for (and be sent) player rewards for their game events,

  • A game development focused task force that can help review applications for these player rewards, and,

  • New games!!

Solution

This proposal aims to introduce and confirm the Aarcade Taask Force (ATF) who will:

  • Control the multi-sig wallet that distributes player rewards to the community and developers,

  • Review applications for player rewards to be used in developer games, and

  • Provide a supportive platform for developers to discuss, troubleshoot and test their games in the ATF’s Aavegotchi Aarcade discord server.

End Goal & Benefit

The ATF’s objective is to help incentivize the development of more mini-games of a higher quality for the Aavegotchi community to play, share and enjoy. The natural benefit of this is increased utility and growth for the Aavegotchi protocol and its assets. By taking active custody of the 100k GHST from AGIP16, the ATF firmly believes it can help more player rewards get to the community and spur the next generation of Aavegotchi mini-games!

Potential Risks

As we are in the early stages of forming the Aarcade Task Force some potential risks include:

  • Mismanagement, theft or loss of rewards (multi-sig wallet helps mitigate this),

  • ATF members becoming inactive (signer numbers have been kept low to help ensure the multi-sig remains agile)

Amendment to AGIP 16

AGIP16 did not originally allow for usage of the 100k GHST to directly purchase assets from the Aavegotchi bazaar.

The ATF proposes that for successful stress test and xp/release game events, the following maximum drawdown amounts from the 100k GHST pool can be made (in agreeance with the game developer hosting an event) to purchase additional prizes from the Aavegotchi bazaar to be distributed to players:

  • 100 GHST per stress test game event

  • 500 GHST per xp/release game event

Note: Purchases will only be made via the Aavegotchi bazaar for maximum transparency.

Fake Gotchi Cards (FGC’s)

Frens generated by the AGIP16 100k GHST were used to enter the last raffle draw for Fake Gotchi Cards netting a total of 87 burn cards that are now available for use as mini-game player rewards. Under this proposal, these cards would also be transferred to the ATF multi-sig.

The ATF intends to allow one card be used per game event to mint a collection that can be distributed to players as the game developer of that event sees fit. A typical use case could be that 100 pieces of art are minted with one FGC and then distributed to the top 100 addresses in a game leaderboard event.

Note: Compensation for artists collaborating on FGC works will be from funding sources outside of the AGIP16 100k GHST (and its rewards pool) and is outside the ATF’s scope. It will be the game developers responsibility to negotiate terms with a collaborating artist.

ATF Members

There will be 7 initial signers for the ATF multi-sig wallet:

  • jarrod | aavegotchistats.com#9686

  • Gotchinomics#4936

  • Slick#2526

  • shah#0369

  • PG#0811

  • Scrooger

  • Hefe

These members have all actively participated in the Aavegotchi community for over a year now, come from different backgrounds and consist of experienced developers, security experts and gamers:

Transactions will require 4 out 7 signers to approve before they can be processed.

The ATF multi-sig treasury wallet will be used to:

  • Control distribution of rewards from AGIP16 100k GHST Staking,

  • Convert GHST to and from wapGHST for GLTR staking, noting the following: The staked ratio to be managed at the ATF’s discretion, and, only the wapGHST pool will be used to stake for GLTR for now but will review this as the greater Aavegotchi protocol and DAO evolves

  • Drawdown on 100K player rewards to purchase Aavegotchi NFT assets from the Baazaar to distribute as player rewards: Maximum of 100 GHST for each stress test event; Maximum of 500 GHST for each xp/release event

  • Minting Fake Gotchi Card art work to be used as player rewards

Conclusion

So what do you think? Should we form the Aarcade Taask Force this time Anon?

Details on the AGIP can be found here

Option 1: Create the ATF

Option 2: Don’t Create the ATF

Voting Period: 3 - 11 January 2023

Results:

OptionVotes
Create the ATF17,000,000 GHST (98.09%)
Don't Create the ATF328,000 GHST (1.91%)

Link to vote on Snapshot


Update the Template to Require the Use of ‘Weighted Voting’

Aavegotchi Improvement Proposal #55

Proposal Summary:

I'd like to propose that we update the template for proposals to require all future proposals to use the voting system 'weighted voting' (even for simple yes/no proposals). Weighted voting is what was used in the AavegotchiDAO Foundation election CoreProp.

Effect:

  1. Using weighted voting, sub-DAOs like GotchiVault will be able to vote in a way that accurately reflects the outcomes of their sister proposals.

  2. People will be able to show slight preferences, or even indifference, by splitting their own votes; even on yes/no proposals.

Goals:

  1. A more accurate reflection of VP.

  2. Lessen concerns about large sub-DAOs being able to determine a proposal's outcome by themselves. For example, when GotchiVault does not split it's vote, they basically pick the winning choice of any proposal that reaches a quorum of about 3M or more. By giving them the ability to fine-tune their VP to their sister-proposal's results, there would be less concerns from DAO members about large sub-DAOs accumulating VP.

Risks:

  1. Even if we require the use of weighted voting for all future proposals, we can't force sub-DAOs to utilize it in a democratic way. They still might decide to put all their VP behind the winning choice of their sister proposal. While this is completely up to them, there is little downside for the DAO in giving them that choice (i.e. enabling them to split their votes more accurately).

  2. Weighted voting might seem unfamiliar at first. However, we've recently utilized this voting system for the AavegotchiDAO Foundation election, and I have yet to see any complaints about the system being too complicated for people to use. The way that snapshot implemented it, is very intuitive, so 'weighted voting' being unfamiliar seems to be a negligible concern.

  3. Could potentially increase uninformed voting. Having to make a choice is sometimes hard. Especially because snapshot allows anyone to check all your past votes. So one should feel a sense of responsibility when casting one's vote. Using weighted voting we could see some people splitting their vote equally for all available choices. While this could reflect true indifference, it could also be a way for people to get XP while avoiding responsibility for any outcome. So no reason to read up on what's going on, just split the vote and get XP. While this might seem like a valid concern, I don't believe it is. There are always some uninformed people voting with their guts. People who care enough about their reputation to vote 50/50 to avoid responsibility for their choice (instead of just picking one of the options), but don't care enough to read up on their choices and pick what they believe is the best option, are likely a negligible minority.

Alternative:

Not changing the template.

Related material:

Template: https://aavegotchi.medium.com/scaling-aavegotchidao-c7e589de0333

Weighted voting: https://docs.snapshot.org/proposals/voting-types#weighted-voting

Details on the AGIP can be found here

Option 1: Require Weighted Voting

Option 2: Do Not Change the Template

Voting Period: 3 - 11 January 2023

Results:

OptionVotes
Require Weighted Voting17,000,000 GHST (96.75%)
Do Not Change the Template558,000 GHST (3.25%)

Link to vote on Snapshot


Fund Alchemica Spending Competition

Aavegotchi Improvement Proposal #56

Proposal Summary:

Hey frens,

This has been a long time in the works but we’re finally getting ready to launch the first Gotchiboard competition - Alchemica spending season 1.

This will be hosted on https://gotchiboard.com/ - a DAO funded project

The competition will rank which addresses have spent the most alchemica. There will be 4 one-week rounds and a total of 80k GHST up for grabs!

Pixelcraft have already confirmed they will provide 25k GHST and this proposal is to fund a further 55k GHST from the Gotchiverse player rewards wallet.

Full details and rules can be found in the forum post.

The aims of the competition are:

  • Incentivise Alchemica and GLTR spending to reduce the circulating supply before PvP

  • Provide a fun gamified way for guilds and individuals to build their farms

  • Have an entertaining and frenly competition for all to participate in or observe

Thank you for your support frens and look forward to battling it out in the competition.

Details on the AGIP can be found here

Option 1: Yes, fund the competition

Option 2: No, do not fund the competition

Voting Period: 3 - 11 January 2023

Results:

OptionVotes
Yes, fund the competition16,000,000 GHST (86.73%)
No, do not fund the competition2,400,000 GHST (13.27%)

Link to vote on Snapshot


Establish the “Core Framework” Guiding Wearable Release

Aavegotchi Improvement Proposal #57

Proposal Summary:

The Core Framework: A Proposal for Responsibly Managing Aavegotchi Wearables Emissions

Core Framework Written Summary: https://docs.google.com/document/d/1HTBNQqIVzvENiNmCL3kKAvgdKzcs4nWgyyVHvmX_ONQ/

Core Framework Ratios, Calculations and Proposed Sale: https://docs.google.com/spreadsheets/d/1Jk6O3zzsOIBmy1OwQlBsy0LWPQZrjxsWmlY2YCMz2iw/

These documents, prepared by The Forge Team, constitutes our recommended framework for the DAO to responsibly manage the future emissions of additional cores, and thus the increase of wearables supply.

The supply of cores, as defined in The Forge Litepaper, is the lever by which the protocol controls how many wearables can be forged on a rarity and slot basis. We are proposing three key ratios to be set by the DAO and used for managing the supply of cores in the future:

  1. The ratio of total wearables to total gotchis. The Forge Team proposes an increase in the rate of wearables to gotchis from current state of 4.2/gotchi to 4.3/gotchi (approximately 2.6% increase).

  2. The ratio of each rarity tier to the total number of wearables. The Forge Team is not proposing any modifications to the ratios between rarity tiers.

  3. The ratio of each wearable slot to the total number of wearables. The Forge Team recommends the following slot ratios:

Wearable SlotCurrent SupplyCurrent RatioProposed Ratio
Hands2496830.22%30.00%
Head2255727.30%22.50%
Body1977823.94%22.50%
Eyes60337.30%10.00%
Face59137.16%10.00%
Pet33654.07%5.00%

We propose that the DAO should use the above key ratios to determine when to release additional cores, as well as how new cores should be distributed between rarities and slots. These ratios result in an initial addition of 2158 total cores across 15 different core types (out of 36 total).

The Core Framework will need to be maintained to include recent, relevant market data and evolutions in the market and the Aavegotchi protocol. Additional Core or Alloy sales must pass a core proposal outlining the specific sale and reasoning. If this Core Framework is accepted by the DAO, it will be included in a large Core Proposal to launch The Forge.

Details on the AGIP can be found here

Option 1: Yes, Accept the Core Framework

Option 2: No. Reject this Framework

Voting Period: 26 January - 3 February 2023

Results:

OptionVotes
Yes, Accept the Core Framework18,000,000 GHST (95.71%)
No. Reject this Framework801,000 GHST (4.29%)

Link to vote on Snapshot


Launch Round 2 Parcel VRF Rolls

Aavegotchi Improvement Proposal #58

Proposal Summary:

I propose that we implement the round 2 parcel roll by early February.

The predominant discussions and farming emissions design specifically outlined a re-roll at 6 months. Many of the most invested and long-standing members of the Gotchiverse specifically designed their farming strategy around this shared understanding. Numerous DAO members helped contribute to the current recipes and mathematics specifically with that timetable in mind.

There are additional reasons to implement the round 2 rolls:

  • We have an opportunity to meet our commitments as a DAO, even if the Gotchiverse deliverable of a great battle is not quite ready

  • We can set a precedent for supporting asset holders and contributing members of our ecosystem

  • We will encourage further investment from current community members and be a more attractive investment to newcomers if we establish a pattern of reliability

  • Gotchiverse land owners have been especially harmed by macro market conditions and gotchiverse-specific market trends. This is one small effort to support those investing time and resources into the Gotchiverse

  • We are pushing for a higher farming to channeling ratio of alchemica emissions which this would support

  • It is more attractive to invest in the alchemica spending competition (and land in general) with a definitive round 2 plan

  • It is a targeted nerf/rug to those most supporting the ecosystem to intentionally delay rerolls

  • The hopeful time frame of an April Great Battle is also not definitive and susceptible to delays given the complexity of the current roadmap and desired focus on PVP

There are notable potential cons to consider:

  • Increased overall alchemica emissions if invested farmers have round 2 alchemica to farm

  • Mismatch of new rounds to the anticipated lore of a Great Battle followed by the new round

On the 1/8 DAO call, coderdan specifically stated it is a small dev lift to implement the next round of re-rolls, so this should not cause any major delays or change in shipping priorities. As thoroughly discussed in DAO discussion, both paths are reasonable, and I appreciate the formal DAO temperature check with this sig prop.

Details on the AGIP can be found here

Option 1: Yes. Launch Round 2 Parcel Roll

Option 2: No. Wait until the Great Battle

Voting Period: 26 January - 2 February 2023

Results:

OptionVotes
Yes. Launch Round 2 Parcel Roll11,000,000 GHST (56.89%)
No. Wait until the Great Battle8,200,000 GHST (43.11%)

Link to vote on Snapshot


2023 DTF Budget Request

Aavegotchi Improvement Proposal #59

Proposal Summary:

I am requesting a budget extension while the DAO discusses alternatives to the DTF model.

The request covers two projects which have delivered on their promises but remain partially funded. In hindsight, the funds allocated for a project should have been withheld to avoid making requests after the fact. We learn from this.

The DAO is discussing the assessment and funding of new projects. This process may take another 3-6 weeks till we reach consensus and implement a new funding model.

In the meantime, we should ensure DAO members and project sponsors who have already done work are made whole for their efforts.

Below are the completed projects, including an additional request to cover bounties for two months. My compensation has been removed and will be included in another proposal.

  • Gotchi Farmy Sandbox Project; 8000/16000 GHST

  • GotchiBoard by Mark; 1000/2000 GHST

  • Media team Bounties 5000 GHST

The total request is 14,000 GHST. Funding will be sent to the current DTF multi-sig.

The DTF is not funding new Project Grants for 2023 until the DAO reaches a consensus on an improved funding process. This request is only to compensate members for completed work and to keep DAO operations going with bounties.

Appreciate contributions and efforts given towards Aavegotchi DAO & Project development so far.

Details on the AGIP can be found here

Option 1: Fund Completed Work/Bounties

Option 2: Do Not Fund

Voting Period: 2 - 10 February 2023

Results:

OptionVotes
Fund Completed Work/Bounties17,000,000 GHST (94.11%)
Do Not Fund1,000,000 GHST (5.89%)

Link to vote on Snapshot


Gotchi Lodge 2023

Aavegotchi Improvement Proposal #60

Proposal Summary:

Eth Denver 2023 kicks off on February 24th, running through March 5th. It represents the largest gathering of Web3 talent in the world. This year’s event presents an opportunity for Aavegotchi DAO to collaborate with Pixelcraft by sending a team to spread awareness of the Aavegotchi protocol to developers and interested parties at the conference.

The team will be led by Aavegotchi DAO member Hefe and some of our most active Aavegotchi members.

The attending team will be:

Lost Local; Pixelcraft Director of physical goods and events.

Hefe; Event lead, managing bounties, organisation

NoFuturistic; Media capture, editing

Zombie Shepherd; Partnerships, media capture, A/V

Mycaleum; Partnerships, marketing, support

Smokescreens; Marketing, support

Lev; Support

The team is coordinating efforts to represent Aavegotchi as a unit; collaborating by wearing weather-appropriate branded team gear, carrying physical merchandise such as stickers, boiling down concise explanations for specific target audiences, and distributing links to a landing page showcasing key features of the protocol and resources for builders.

One IRL meetup we are excited to host is an ebic coffee shop live-streamed discussion featuring interesting builders present at the event, advocates from venues, and existing partnership connections. We are calling this event #BuidlWithFrens. There will be merchandise giveaways and a custom FG card exclusive to the event, published by GMI. The event will be an opportunity to connect with new frens, and capture unique and interesting experiences from both the Hackathon, shilling zone, man-on-the-street interviews, as well as lecture workshops. The whole coffee shop event will be broadcasted via various streaming services, including Aavegotchi Discord for those who cannot attend.

An extensive media plan has been put together for ETH Denver featuring a diverse and varied array of content, notably a dual daily VLOG, as well as raw footage sent to both editors and the Pixelcraft marketing team for promotional videos. Media coverage will not only increase our presence at the event, but also give the Aavegotchi team multiple opportunities to create long-term connections with other interesting and informed attendees. The Gotchi Lodge(Air BNB) is close to the venue, making it easy to host interviews there as well.

Currently, lodging for the event has been secured close to the main venues. Travel plans to the event are secured for over-the-road travellers, with flyers waiting for proposal approval prior to ticket purchase. Details for the ETH Denver Core event are currently limited, but being followed closely with the guidance of LostLocal. The team is in process of procuring team gear and coordinating with partners such as the ETH Denver Polygon team for collaborative opportunities.

ETH Denver #BUIDLWeek kicks off February 24th and runs to March 1st. The Core event runs from March 2nd to March 5th. There is a Mountain retreat running from March 6th to the 9th. Attendance to the retreat costs extra, and many of our members have not opted in for this. No allocated proposal funding will be utilised for the optional Mountain Retreat.

Fully expanded proposal details can be found here

  • Please refer to the above document for amendments. Changes were made to the travel and lodging budgets.

Thank you for taking the time to read our proposal and for the continued community support. With frens like you we are definitely GMI.

Details on the AGIP can be found here

Option 1: Fund Gotchi Lodge 2023

Option 2: Do Not Fund Gotchi Lodge 2023

Voting Period: 2 - 10 February 2023

Results:

OptionVotes
Fund Gotchi Lodge 202317,000,000 GHST (90.09%)
Do Not Fund Gotchi Lodge 20231,800,000 GHST (9.91%)

Link to vote on Snapshot


Launching The Aavegotchi Forge

Aavegotchi Improvement Proposal #61

Proposal Summary:

Completed Forge Whitepaper: https://docs.google.com/document/d/1RvlJmCRudFnso45oPU0veBqo-OLwwZiMJDaNBjRhf54

I propose that we launch the Aavegotchi Forge! This proposal combines all previous Forge-related signal proposals into a final core proposal. The Core Framework has already been submitted and accepted as a core proposal (AGIP 57). The Completed Forge Whitepaper outlines all Forge mechanics and economics. The Whitepaper will be updated with Forge v1.1- Geodes expansion when the mechanic has been finalized.

The signal proposals included in this core proposal:

The DAO modifiable variables:

The following are built-in variables designed as levers for the DAO to control.

1). Alloy return on smelting

  • Currently set at 90% of the amount required to forge
  • Of the 10% not returned, launch settings are the following:
    • 50% of alloy sent to a burn address
    • 50% of alloy sent to the DAO

2). Core Framework Ratios and Sales – Already passed in AGIP 57

3). Essence destination on Forging

  • Settings on launch: 50% of essence will be burnt; 50% sent to the DAO

This proposal has no major adjustments from the passed signal proposals to the final product.

Details on the AGIP can be found here

Option 1: Yes, launch the Aavegotchi Forge

Option 2: No, do not launch

Voting Period: 7 - 14 February 2023

Results:

OptionVotes
Yes, launch the Aavegotchi Forge15,000,000 GHST (96.46%)
No, do not launch561,000 GHST (3.54%)

Link to vote on Snapshot


Infinity Keys X Aavegotchi Paartnership

Aavegotchi Improvement Proposal #62

Proposal Summary:

This CoreProp is for funding the Infinity Keys X Aavegotchi Onboarding Hunt. Infinity Keys put forth a discussion forum post here, has attended several Saturday Hangouts and Sunday DAO meetings to discuss their proposal, and include longtime members of the Aavegotchi community.

If you didn't read the detailed post here is a tldr.

  • 4,500 ghst to fund a series of gamified challenges to promote onboarding for new players, 3,000 ghst is dedicated for treasure incentives.

  • 3 Challenges: 1) A passcode riddle based on Gotchi Lore, 2) Hold or Rent a Gotchi 3) Pet a Gotchi, and 4) Find a passcode hidden in the gotchiverse.

  • These are designed to be easy for new players to get familiar with the vibes and concepts behind Aavegotchi before they make a full purchase decision to play.

  • At some point beyond the start of the campaign (1-3 weeks) we will conduct a drawing from addresses that have completed the achievement and airdrop various Tickets to winning participants.

  • There is no hard timeline to stop this campaign so it can be used for future Gotchi testers and Infinity Keys collectors beyond the campaign and treasure airdrops.

  • Completing this achievement will be required in other Infinity Keys quests and hunts, bringing other communities to Aavegotchi

One question that came through the discussions was about metrics. Infinity Keys has 26,000 mints from 5,000+ unique wallets for both free and low-cost mints from players solving challenges and collecting NFT keys. Individual partner projects have seen ~4,000 mints. And what's more exciting is that many of those mints continue to creep up far after the promotional campaign is complete.

We have done no marketing or promotions, so we think this is a good sign that as we ramp up community, more players will come to test out the games. We can't guarantee any level of participation, however, it is very much in our interest to bring as many players as we can through this hunt and into Aavegotchi.

One of the major goals of this proposal is to give those around you an easier path to trying Aavegotchi without buying in at a high price point. This onboarding comes from a deep understanding of the Gotchi community and how the system functions from an insider's perspective, but has the Alchemica to reach new players and bring them in.

Details on the AGIP can be found here

Option 1: YES, fund 4.5k GHST partnership

Option 2: NO, do not fund partnership

Voting Period: 16 - 23 February 2023

Results:

OptionVotes
YES, fund 4.5k GHST partnership18,000,000 GHST (96.25%)
NO, do not fund partnership692,000 GHST (3.75%)

Link to vote on Snapshot


Aavegotchi X The Sandbox

Aavegotchi Improvement Proposal #63

Proposal Summary:

The GFA Sandbox team proposes to launch the creation of the Aavegotchi X The Sandbox Experience. It follows the great feedback we got from the Proof of Concept presented in January and the SigProp that received the support of the DAO.

This proposal aligns with the recent Aavegotchi Blog Post related to 2023 “The Year of the Gotchi.” We are convinced that having Aavegotchi in The Sandbox will bring exposure from a large user base to our ecosystem.

Bringing Aavegotchi into the Sandbox will contribute to achieving Aavegotchi’s three main focuses of 2023: Player growth, Partnerships and Decentralization.

As described in the DAO Discord Thread, we have an Aavegotchi IP Licence and are discussing the details of this partnership with The Sandbox but we already have some exclusive intel to share. The Alpha Season 4 is on its way (End Q2 2023) and Aavegotchi could be part of it if the DAO supports this initiative! With these Sandbox experiences, Aavegotchi DAO will be able to republish again for another Alpha season or in the future on their own lands.

Please note these additions upon the feedback received from the SigProp and the most recent discussions with The Sandbox:

  • Maintenance and Updates: The SigProp mentions "New updates or features to be added after those releases are out of this scope of work." This point will evolve regarding the last discussions we had with The Sandbox and expectations from DAO members. We got the confirmation that the time between the Alpha season 4 with experiences v0.8 (Q2 on sandbox lands) and the expected date for Land owners to be able to release experiences on their own lands shouldn't be too far from each other. That's the reason this proposal includes maintenance and updates until Aavegotchi DAO is willing to publish its own experiences on land (1 Major Gamemaker version update to 0.9 ie). As 0.8 just went out, Sandbox confirmed that the next release isn't right around the corner...

  • Ownership: As explained in Hangouts and DAO calls with the community, the GFA does not claim the ownership of any asset or account used / created in this whole process. The limited license agreement entrusts the GFA team to create and use digital assets based on Aavegotchi intellectual property (10% royalty to PC). All source files from asset creations (.VXM / . VXR / ...) and credentials of the Sandbox account (dedicated account) are licensed for a specified purpose and scope: the development and maintenance of our Sandbox Aavegotchi experience.

This proposal will also lead to some returns upon:

  • Marketing Strategy (Ownership and specific tokens/assets) for experienced players (Gotchis i.e.)
  • Aavegotchi and Sandbox project Aura and community
  • Incentivized events (cross universe/easter eggs/enigmas/contests/leaderboard/prize pools/Twitch Live/AMA/Crew3 quests)
  • Avatars / Wearables Sales (5% commission to Sandbox)
  • Original Assets sales

This Core Proposal is to fund 195k GHST for the creation of two Aavegotchi Experiences in the next 4 months as per:

  • The production costs
  • The side Costs (Project management tool licenses / Promotion / Creation process events / Sandbox Grant discussions and negotiations)
  • Incentives (In-game and Cross-Universe)

Those costs cover 2 experiences:

  • A single player game on a 2x2 land with multiple layers dedicated to Aavegotchi environments
  • A multiplayer game on a 1x1 land with multiple layers

We will start to work on these 2 experiences right after this voting session if the DAO supports it.

A detailed funding request is available here if you missed it in the DAO Thread: https://global.discourse-cdn.com/standard17/uploads/aavegotchi/optimized/2X/e/e2e7fd532e25a686269be903dfb79fa95cf703f5_2_936x396.jpeg

We are proposing a split funding with DAI & GHST from the treasury holdings (900k DAI and 4M GHST):

95 kGHST + 110 kDAI (rate : 1 GHST = $1.10)

The idea is to limit the selling pressure on GHST for the production compensation part. This would be 2 payments operated by the DAO Fondation. The release would be settled this way:

50% at start (47.5k GHST + 55k DAI)

50% mid-journey (47.5k GHST + 55k DAI)

Mid-journey achievements to be judged would be based on The Sandbox milestones already settled in the timeline to be signed in order to be ready for the end of Q2 2023. The Beta Version is planned for the beginning of May and is the milestone to be considered. According to our contracts PC + The Sandbox would judge the quality of that mid term release.

This funding includes some incentives to be distributed to engaged players and Aavegotchi community members.

Thank you for your support Frens and get to your votes!

Details on the AGIP can be found here

Option 1: Yes, fund the experience

Option 2: No, don’t fund the experience

Voting Period: 16 - 23 February 2023

Results:

OptionVotes
Yes, fund the experience12,000,000 GHST (65.38%)
No, don’t fund the experience6,600,000 GHST (34.62%)

Link to vote on Snapshot


Close the GHST Bonding Curve

Aavegotchi Improvement Proposal #64

Proposal Summary:

AavegotchiDAO was summoned as a 100% on-chain DAO in September 2020 via the deployment of the GHST Bonding Curve. This proposal is based on a diligent risk assessment of the Curve and concludes that there is a strong case for closing the GHST Bonding Curve and freeing GHST from reliance on MakerDAO’s DAI stable coin.

Closing the Curve in effect concludes a 2.5+ year DAICO (DAO+ICO) token sale. All DAI in the GHST Bonding Curve at the time of closing will transform the DAI from being half of a simple liquidity pool into actual Aavegotchi funding. A second Signal Proposal follows this one proposing a 30/30/40 split of the DAI for the founding team at Pixelcraft Studios, AavegotchiDAO treasury, and an additional 40% for the DAO that is explicitly earmarked for liquidity provisions.

The Problem: Unnecessary Risk Underpins Aavegotchi Today

“The Curve is forever” is a shorthand way of expressing how reliable GHST’s tokenomics have been up to this point. However, starting in 2022 turbulence in the macro crypto space has been growing, and our beloved bonding curve is potentially at risk of contagion.

While MakerDAO, the issuers of DAI, have delivered a stable stablecoin up to this point (DAI has never had a significant depeg from the USD) there is no guarantee that such success will continue indefinitely. Recent red flags include an inability for MakerDAO to remove the GUSD vault (a stablecoin issued by the recently bankrupt Genesis), the “Endgame” plan to depeg DAI from USD, growing exposure to real-world-assets (RWA) fraught with counterparty risk, and a general overexposure to (and vulnerability of) the USDC stablecoin in the MakerDAO asset pool.

Even if one concludes that DAI’s risk is only low to moderate, we must soberly assess whether such risk tolerance is acceptable to our DAO. Today, I put forth that not only is any risk from DAI’s depeg unacceptable, but such risk is also entirely avoidable.

Aavegotchi Is Ready to Secure Funds On Our Own

AavegotchiDAO has already demonstrated that it can manage its own treasury. Likewise, two plus years of Pixelcraft Studios flawlessly managing all significant ecosystem multisigs and upgradeable contracts underscores the company’s readiness to also manage the DAI at scale.

With nearly 20M DAI in the curve, there is sufficient funding to continue development and enable deep liquidity at the same time. The Curve was KYC’d and never accessible to a large swath of Aavegotchi fans. Under this proposal, GHST with good liquidity would actually become more accessible to more people!

It is along this backdrop of benefits including derisking, securing funding, and improving GHST accessibility that I propose closing the GHST Bonding Curve.

Allocation of the Curve’s DAI

Turning off the Curve is an opportunity to not only derisk from reliance on MakerDAO, but also secure significant funding for our ecosystems.

So far, the DAI in the Curve’s contracts has only served one purpose: to provide liquidity for the creation and destruction of GHST tokens. After the Curve’s closure, whatever DAI remains in that contract will be freed to go to work on behalf of the Aavegotchi protocol.

My originally paired Signal Proposal regarding allocation of DAI was voted down. However, another Signal Proposal written by Immaterial and Fantasma has passed with over 80% support. Titled “25/25/25/25 split for curve DAI”, that SigProp was upgraded to CoreProp shortly after the publishing of this proposal you are now reading.

IF the 25/25/25/25 CoreProp passes alongside this proposal to close the curve, then DAI post-Curve closure shall be allocated in accordance with it.

IF the 25/25/25/25 CoreProp does not pass, but this proposal to close the curve does pass, Curve’s on-chain vote on Aragon will not happen until a new CoreProp regarding DAI allocation is passed.

Process:

Assuming both CoreProps pass, the process for our community to close the GHST Bonding Curve will happen in a controlled, methodical way by following these steps:

Sunday, Feb 26

This CoreProp and a DAI distribution CoreProp must both pass in order to confirm AavegotchiDAO’s intention and terms. If passed, the Aragon on-chain vote to close the GHST Bonding Curve begins in the days following shortly after.

*Achieving quorum on our on-chain vote requires 8% of total GHST supply to participate. That means GHST holders need to coordinate migrating GHST back to Ethereum between now and the vote so that we can honor the AGIP and successfully close the Curve.

IF Aragon vote successfully closes the Curve:

The Curve will immediately close, capping the supply of GHST. Any DAI collateral shall be transferred to all multisig wallets in accordance with the terms of the 25/25/25/25 AGIP.

Risks

The risks of closing the Curve mostly are technical in nature. Pixelcraft Studios has already had our Solidity team spend time simulating the process for closing the Curve and how that would work. Everything worked as designed. The majority of risk is in the moments after the Curve closes.

Without deep liquidity and a spike in outside entities speculating, we may see dramatic volatility in the GHST market.

There is also a greater-than-zero risk for the new multisig wallets tasked with securing the DAI. With proper planning and for the reasons noted above, we believe that AavegotchiDAO is capable of this responsibility.

Benefits

The benefits and reasoning for this are already well fleshed out above but to briefly review:

Remove all risk of Aavegotchi’s success relying on an outside party (MakerDAO and DAI)

Complete the GHST continuous token sale, securing funding for both AavegotchiDAO and Pixelcraft Studios, thus enabling bigger, better, faster, stronger development for both parties.

Improve GHST tokenomics, especially in terms of accessibility. As opposed to having most liquidity locked into a KYC-walled liquidity pool, AavegotchiDAO will be able to dynamically direct liquidity to the platforms that make the most sense at any given time.

Conclusion

For the benefits noted above, I am proposing that now is the time to meet the moment and make this significant change to the Aavegotchi ecosystem’s meta. The status quo is simply unacceptable as the risk of doing nothing cannot be justified. Together we have weathered a brutal bear market in 2022 and now have an opportunity to prove we’ve learned lessons from watching seemingly invincible players in the space fall. Securing significant funding that is rightfully raised also makes a lot of sense given where we are as a protocol. The vision is too great for small budgets especially when the option to close the token sale and allocate those funds to the vision’s development is completely within AavegotchiDAO’s control.

We are in a completely unique situation where we can self-fund on a scale envious of our competitors, all while completely derisking from our current reliance on DAI tokens. Let's use this opportunity as a rallying cry to come together and level up as the completely independent, self sustaining AavegotchiDAO.

Details on the AGIP can be found here

Option 1: YES, close the GHST Curve

Option 2: NO, do not close the GHST Curve

Voting Period: 19 - 26 February 2023

Results:

OptionVotes
YES, close the GHST Curve17,000,000 GHST (91.17%)
NO, do not close the GHST Curve1,700,000 GHST (8.83%)

Link to vote on Snapshot


25/25/25/25 Split for Curve DAI

Aavegotchi Improvement Proposal #65

Proposal Summary:

We would like to put forward our own proposal that we believe is the fairest way to allocate the funds whilst also protecting asset holders. We believe that the 4 pillars of the Aavegotchi ecosystem are: Liquidity, The DAO, Pixelcraft, and Asset holders. Therefore, our proposal is to allocate the curve funds evenly between these 4 pillars and making sure asset holders are not left behind by allocating them 25% of the DAI for Protocol Rewards which will directly reward asset holders through either Rarity Farming, or another reward mechanism chosen by the DAO.

The split would be as follows:

  • Liquidity: 25%

  • The DAO: 25%

  • Pixelcraft: 25%

  • Protocol rewards: 25%

By protocol rewards, we mean fair and inclusive reward pools that account for all native assets in the protocol. A yes vote for protocol rewards in this case does not mean a yes vote for ongoing RF in its current iteration, it protects funds to be used to make sure that protocol assets remain liquid and sufficiently included in the economic cycle/paradigm going forward.

A yes vote for protocol rewards signals to loyal supporters of the protocol that the original vision remains intact, rather than being diverted into new and unproven games and business models.

Without inclusion/correlation between GHST and assets, great economic disruption could follow the turning off of the curve for asset owners. A stream of funding protocol rewards for two years not only creates an ongoing source of buy side liquidity for the GHST token, it also allows market participants to trust in the correlation between GHST and protocol assets.

As we prepare to release the Forge and GBM different assets, we have the choice to signal to market participants whether they are bidding into a single RF season, or towards inclusion in the economic benefits of the platform for a full two years from here.

Details on the AGIP can be found here

Option 1: Yes, agree to 25/25/25/25 split

Option 2: No, find another way

Voting Period: 19 - 26 February 2023

Results:

OptionVotes
Yes, agree to 25/25/25/25 split18,000,000 GHST (94.48%)
No, find another way1,100,000 GHST (5.52%)

Link to vote on Snapshot


Form and Fund the Curve Transition Team

Aavegotchi Improvement Proposal #66

Proposal Summary:

We propose the formation of a DAO Curve Transition Team (CTT) to assist the DAO in managing liquidity and treasury on a contingent basis prior to and after turning off the GHST curve should the DAO consent. We have numerous problems to tackle which need thoughtful investigation. The CTT will provide detailed summaries and analysis of our current state and potential paths moving forward regarding liquidity and asset management. These are some of the main questions the CTT will address and provide potential paths and analyses for DAO consideration:

Regarding liquidity:

  • Should current treasury assets be used to provide liquidity prior to the curve being turned off?

  • If so, how much? What wallet will hold these LP tokens? Will that liquidity remain after the curve DAI is distributed? Should the DAO stake those LP tokens for GLTR?

  • Should the DAO keep GHST-USDC as the primary liquidity pool? If supporting any secondary pools, where do we diversify out?

  • What is our goal amount of decentralized liquidity?

  • How does this compare to current liquidity? How fast should we seek to establish our goal amount?

  • What are potential estimations for impermanent loss with different potential trajectories for GHST?

  • Should we turn off GLTR rewards for amGHST and move them elsewhere?

Regarding treasury management:

  • What are our operations for treasury management?

  • What wallet is holding the funds?

  • Is our operational security process adequate?

  • Are we keeping funds in DAI or moving to alternative assets?

  • What other stablecoins would we consider?

  • What other crypto assets would we consider? ETH, BTC, MATIC? On what chain?

  • What DeFi protocols should we consider for treasury management?

  • Which ones should we meet with and what liquidity mining rewards should we aim for?

  • Should we perform GHST buybacks? If so, how? What are the potential impacts and costs of such a strategy at different liquidity targets?

  • What should be done with interest earned? GHST buybacks? Compounding into the asset earning interest?

To answer the above questions with sufficient market research, we propose a 10,000 GHST bounty. We aim to provide the DAO a complete analysis within 3 weeks with multiple potential paths for consideration. Efficient treasury management will provide yield to keep our operations sustainable while also directing liquidity to ensure decentralized access to our core product.

Details on the AGIP can be found here

Option 1: Yes. Form and fund the CTT.

Option 2: No. Do not form or fun the CTT.

Voting Period: 21 - 28 February 2023

Results:

OptionVotes
Yes. Form and fund the CTT.17,000,000 GHST (93.41%)
No. Do not form or fun the CTT.1,200,000 GHST (6.59%)

Link to vote on Snapshot


Curve Transition Plan - Securing funds for liquidity

Aavegotchi Improvement Proposal #67

Proposal Summary:

Important note: Currently there is $38M of DAI in the curve contract, 30% more than when sigprop went live, so we are asking for a bit more funds than in sigprop ($4M increased to $5M). This increase allows us to increase the liquidity on the DEXs a little more and not end up with cash intended for liquidity that would end up lying idle.

Hello Frens!

The core proposal to close the curve is in progress and the vote for a 25/25/25/25% split is likely to pass.

One of these 25% was voted by the DAO to be used as liquidity to allow new entrants not to suffer from high slippage and to have a nice and smooth price discovery.

At the moment the liquidity on the DEX is quite low. We have about $2 million in liquidity in the GHST-USDC Quickswap pool and we can assume that if we do nothing it will drop drastically because the 8% APY coming from the GLTR is not enough incentive compared to the impermanent loss risks when the curve will close.

The liquidity provision will be split in 2 plans:

  • Pre-curve plan: Ensure high liquidity for the curve transition.

  • Post-curve plan: Buyback (protocol rewards), DAO treasury management, liquidity reallocations after price discovery.

In the sigprop we had asked to secure $4M for the pre-curve plan while having fairly approximate plans, so after discussions with Balancer and Quickswap we are coming back with a more detailed plan.

This core-prop only discusses the pre-curve plan to ensure liquidity on DEXs.

We have a liquidity target of around $5M+, as this could allow new entrants to trade $50,000 with less than 2% slippage.

PRE-CURVE PLAN:

DEXs: Quickswap and Balancer.

BALANCER LIQUIDITY PROVISION:

We have a maximum of 957,000 DAI available in the DAO treasury pre-curve closure (1.067M DAI - FArmy's 110k).

To add DAO liquidity, we chose an 80(GHST)-20(Stable) type pool. Since we have a lot more GHST than DAI in the treasury, this type of pool looks quite interesting.

To use 950k DAI in the Balancer pool we would need to match it with the following amounts of GHST if valued at 1.50:

80-20 pool: 2560000 GHST (4,750,000$ pool total)

This liquidity injection must occur 3 days before the close of the curve.

Bribes program:

It is possible for the DAO to deploy 6M DAI (this number depends on the number of DAI at the close of the curve) on Balancer and earn 5% (~300k annual) + 5-6% BAL rewards. (For the rest of the calculation we will take the worst case: 5% APY total on the DAI => 300k$/year)

Then we can use the 300k+ in DAI rewards to bribe the 80-20 GHST-STABLE pool, giving the DAO more rewards. This allows us to yield on our treasury and not let it sleep without yield.

Bribes are done via Snapshot, which will require regular participation between our Snapshot DAO and Balancer.

QUICKSWAP V3 LIQUIDITY MINING PROGRAM:

To achieve the liquidity target, we believe that a liquidity mining (LM) program in addition to the direct provision of liquidity by the DAO is worthwhile.

We are targeting $3M+ in external liquidity from this program. We believe that an APR of 50% for 2 months would be enough to incentivize the liquidity provider. This would require 160,000 GHST in LM rewards. The GHST must stay above $4 for the LM program to be cheaper than the IL incurred for the DAO. This liquidity mining program must begin 3 days before the curve closes and last for 2 months.

We expect between 10% and 20% of the GHST amount in Quick rewards from Quickswap team for the liquidity mining rewards on their V3 (full range liquidity).

For technical reasons, we cannot add all these rewards to the existing GLTR staking contract. So liquidity providers will have to choose between the GLTR rewards and the GHST + Quick rewards.

So, to summarize, we are asking the DAO to add 2,560,000 GHST with the 957,000 DAI available in the DAO treasury to a 80-20 Balancer pool. This pool will be bribed by the DAO through treasury management thereafter.

This provision of liquidity by the DAO will allow the DAO to earn swap fees and BAL rewards thus obtaining more cash flow.

In addition to these numbers, we are asking the DAO to sponsor a Quickswap LM program with 160,000 GHST.

Doing a liquidity program can be smarter in high volatility times because a 50-50 pool is very prone to impermanent losses, and we prefer incentive liquidity rather than having the DAO lose money through IL.

Details on the AGIP can be found here

Option 1: Agree with the pre-curve plan

Option 2: No, don’t agree

Voting Period: 25 February - 2 March 2023

Results:

OptionVotes
Agree with the pre-curve plan13,000,000 GHST (94.45%)
No, don't agree749,000 GHST (5.55%)

Link to vote on Snapshot


Fund fireball.gg Team to Develop Guilds

Aavegotchi Improvement Proposal #68

Proposal Summary:

Changes from SigProp: The previous SigProp funding request was for 25,000 GHST. The funding request for this CoreProp is for 27,500 DAI (a fixed price of $1.10 per GHST from the previous funding request).

BEGINNING

Last year, within the fireball.gg team we tried to imagine how guilds may look like in Aavegotchi. We deployed a guilds list page https://fireball.gg/guilds where players could group up and claim their spot as a guild inside the Gotchiverse!

Twenty one brave guild leaders with their guilds passed through a github pull request quest and participated in this imaginary guild claim!

NEXT STEPS

Using all of our knowledge and insight, a new guild model was constructed, with given properties:

  • on chain solution based on https://app.safe.global/ makes it very convenient to pull all related guild stats
  • to participate there is no need to move any assets or any change in custody
  • guild warehouse (inventory) out of the box
  • name (flag) as non-transferable NFT
  • we teach our community how to best use the safe app!

From a guild leader perspective the guild creation process would be something like:

  1. initiation transaction (deploy an empty gnosis safe)
  2. claim a guild flag-name in registry contract
  3. (optional) add members and other associated addresses
  4. (optional) set warehouse access rights

DELIVERABLES

The deliverables are separated in two stages (both are included within the current funding request):

Version 2 — core features needed to start building guilds within the community and integration with ecosystem projects (Gotchiverse, STRATEGOTCHI and possibly others)

Version 3 — a feasibility study for the experimental features based on data from the first two versions

Version 2:

(a) smart contract with the following capabilities:

  1. guild registration
  2. guild deletion
  3. guild name-flag as a non-transferable NFT

(b) a custom data graph with a specific guilds and aavegotchi related stats:

  1. voting power
  2. assets (gotchis, wearables, land, etc)

Version 3:

(a) updates to the smart contract:

  1. guilds legacy — a historical NFT issued to remember historical events, like tournaments
  2. advanced guild warehouse access framework on https://github.com/gnosis/zodiac-guard-scope/

(b) guilds market

(c) other needed features based on data from version 2

BUDGET

(in DAI)

  • model, organization, integrations (ordengg) — 14,300
  • smart contract (PG) — 8,250
  • graph and data structures (ordengg) — 3,300
  • visual assets (FakeGotchis artists) — 1650

OWNERSHIP

After the guilds framework is stable we can:

(a) transfer registry to the dao

(b) deploy a new guild registry system to and from the dao which will effectively give us the “Official Aavegotchi Guilds!”

TIMELINE

Version 2 — April-May

Version 3 — June-July

INTEGRATIONS

Having guilds makes pvp, farming and development much more interesting! The fireball.gg team has agreements in place to test new guild mechanics with other Aavegotchi sponsored projects:

  1. integration with https://gotchiboard.com/ will open a road for guild specific tournaments!

  2. Integration with STRATEGOTCHI will help with guilds registrations and leaderboards data.

Details on the AGIP can be found here

Option 1: Yes, Fund 27,500 DAI

Option 2: No, Do Not Fund

Voting Period: 8 - 15 March 2023

Results:

OptionVotes
Yes, Fund 27,500 DAI16,000,000 GHST (95.53%)
No, Do Not Fund749,000 GHST (4.47%)

Link to vote on Snapshot


Securing Protocol Rewards - Operational & Funding Request

Aavegotchi Improvement Proposal #69

Proposal Summary:

CoreProp summary (important parts):

Buyback schedule specifications for buying $GHST protocol rewards outlined in AGIP65. This includes consideration of a non-linear 18-month buying schedule with a 2-month long multiplier for purchase amounts to coincide with the liquidity mining plan, and the funding of an automated smart contract to execute purchases with various features. More details below:

INTRO

Per AGIP65 25% of the unlocked $DAI reserves from the retired Bonding Curve are supposed to be allocated for securing protocol rewards in the form of rarity farming rewards. To meet this goal, the CTT recommends internally developing operations standards for actually following through on this request.

1) Protocol Rewards Purchasing Program:

The main aspects voters should consider in this proposal involve establishing a buying schedule for $GHST as well as how to best execute purchases for the DAO.

Filling the rewards pool is proposed to start once the curve closes & operations are in place to buy $GHST, with a planned duration in mind of no more than 18 months to conclusion. We are also proposing that the DAO implement a non-linear approach to daily/weekly purchases.

For voters this would mean commitment to a 2-month long multiplier for every purchase, in line with the liquidity mining schedule outlined in AGIP67. We believe that this is the best way to quickly accumulate $GHST reserves and turn our stable assets into ecosystem rewards.

It is also recommended, but not proposed, to establish responsibilities within a long-term treasury management team for projection modeling to ensure that the DAO is closely following a buying schedule. There will be some aspects of maintenance in such a long-term program.

2) Smart Contract

The proposed smart contract will ensure a secure environment for buying protocol rewards while ensuring Foundation users have the tools needed to buy protocol rewards in $GHST.

This proposed tool will be designed by CTT member @Bearded Gotchi Vault, and will undergo review by members @Sudeep, @MaxiCrouton and other critical members prior to implementation for production.

The expected contract deliverable will have the following features available for its DAO users:

  • Gelato automation tooling
  • Ability to choose purchasing between different DEX pools for best rate discovery
  • Adjusting the timing in between purchases & amounts of buybacks
  • Toggling for slippage rate tolerance
  • Automated reporting for accounting and proof of purchase
  • potential for future iteration and optimization development through the DAO bounty program or other funding opportunities.

Funding Request:

We are seeking a separate request of $5000 DAI (or $5000 worth of $GHST) to complete this contract as it will require ongoing maintenance and wasn’t anticipated in AGIP66 when the team was funded to conduct market research mainly.

Details on the AGIP can be found here

Option 1: Yes, Implement Strategy

Option 2: No. Need More Discussion

Voting Period: 8 - 15 March 2023

Results:

OptionVotes
Yes, Implement Strategy16,000,000 GHST (93.91%)
No. Need More Discussion1,000,000 GHST (6.09%)

Link to vote on Snapshot


Alchemica + GLTR Taskforce Funding

Aavegotchi Improvement Proposal #70

Proposal Summary:

I've spent the last couple of weeks recruiting a diverse taskforce to generate ideas, conduct research and create sig props for our Alchemica + GLTR tokenomics. I hoped to find 8 members but ended up getting 10 amazing applications from some of the best minds and contributors in the community. These members have different types/sizes of holdings and different political/philosophical viewpoints to represent the diversity of our DAO as closely as possible.

We plan to split into vertical teams of 1-3 to work on ideas and come together on weekly public calls to collaborate and provide feedback. This means, as a taskforce, we will constantly be progressing 4-5 ideas in parallel. The projects we intend to start with are:

Kinship Channelling

  • @Immaterial

GLTR emissions/sinks research

  • @Maxicrouton
  • @Webb
  • @Umami

GLTR Raffles

  • @soloegoist

Guild/District Tokenomics

  • @HARDKOR
  • @AL

New Alchemica/GLTR sinks ideation

  • @Gotchinomics
  • @kuwlness

Media work (weekly summary videos)

  • @Nofuturistic

We are asking for funding for 5 hours of work per week at 25 GHST/hour for each of our members on a monthly rolling basis. This will make sure our community members are compensated for this important work and will keep them accountable to ensure that, as a DAO, we are constantly progressing our tokenomics.

The total funding for this month will be: 10 members * 25 GHST/hour * 5 hour/week * 4 weeks = 5000 GHST

As we have already started work, the 4 weeks will run from 6th of March until 2nd April.

Details on the AGIP can be found here

Option 1: Yes, fund the taskforce

Option 2: No, do not fund the taskforce

Voting Period: 30 March - 6 April 2023

Results:

OptionVotes
Yes, fund the task force14,000,000 GHST (93.72%)
No, do not fund the taskforce963,000 GHST (6.28%)

Link to vote on Snapshot


Gotchi Lodge 2023 Budget Revision

Aavegotchi Improvement Proposal #71

Proposal Summary:

Change from Sigprop: The disbursement was requested to be paid in GHST, this has been changed to DAI

The 2023 Gotchi Lodge was a major success, with the Aavegotchi project being one of the best-represented projects at ETH Denver 2023.

The Lodge started with six core team members but quickly became the Gotchi Hostel, accommodating seven Gotchigang cavalry members into the mix. These members proved to be critical to the great representation we had across all venues.

Key performance metrics proved challenging to quantify, but there was a noticeable increase in Twitter and discord engagement, Bazaar activity, External and internal enthusiasm for Aavegotchi, and BD/partnership leads post-event.

While the impact went far, we would like to fairly compensate all attending members at appropriate rates for the work done, and the initial budget set out for the event cannot accommodate that. Below is a complete breakdown of estimated vs actual hours, unforeseen expenses, preparation and long-tail labor (not taken into account), and finally, our request in USD terms.

This being our first IRL activation as AavegotchiDAO, we over-delivered and initially underestimated ourselves, and the current budget reflects that. As a team, we are coming away from this event with immense experience in planning future events.

Deliverables

The team hit across all metrics in the initial proposal and then some. There was a noticeable increase in internal and external enthusiasm for the Aavegotchi protocol during our presence in Denver.

Estimated hours vs actual

The original Estimate for a workday was:

  • 7 hours/day
  • $15/hr
  • Ten days in total

Final Production Payout Structure was updated to:

  • 12 hours/day (reflective of actual hours from arriving and leaving main venues)
  • $21/hr
  • Ten days in total for core event staff
  • Additional days allocated for long tail labor regarding prep and post-production

Unforeseen Expenses

Calvary team members' support; all who stepped up put in immense work and were critical to our mission. Most of them gave up their booth-browsing time to help us.

Sticker production costs were late-stage additions, but immense value adds in promoting Aavegotchi + creating awareness for Fake Gotchis.

Crafting supplies for Marijuana mansion, Art Work Prints, and Framing

An extensive amount of driving for the vehicle team

Preparation and long-tail labor

We genuinely undervalued and underestimated the work on the front and back end of EthDenver.

Front end

Hefe & Mycaleum: Many hours were spent planning, scheduling, and working with event organizers to secure panel slots. We also put time into budget management and funding necessary travel expenses for team members while waiting for the initial funding proposal to clear.

Back end

NoFuturistic continues to work on post-event content editing and distribution.

Hefe & Mycaleum: We have been working on the budget with actual expenses as well as the distribution of costs and compensation. We also put lots of time into crafting this budget extension proposal.

TBurd completed his photo album edits and uploading.

Smokescreens is working on a b-roll for behind-the-scenes clips and footage.

Zombie Shepheard assisting with post-event media delivery and lead follow-up

Kontak has large content libraries to edit and share with NF for distribution.

Dr. Wagmi and Diddly have continuing BD discussions with project teams that met in Denver.

Funding Request in USD

The initial funding proposal [AGIP 60] was $11,723, paid in GHST at delivery on February 11th, 2023.

The requested extension is $19,255 USD, paid in DAI.

We appreciate the continued support and look forward to future IRL activations with the Gotchigang!

Funds should be sent to this Safe address as a single payment on Polygon: 0x376184461aaa5Bd445cd52924Fdf29e8E4b86900

Details on the AGIP can be found here

Option 1: Fund Revised Team Budget

Option 2: Do Not Fund

Voting Period: 30 March - 6 April 2023

Results:

OptionVotes
Fund Revised Team Budget13,000,000 GHST (80.64%)
Do Not Fund3,000,000 GHST (19.36%)

Link to vote on Snapshot


Liquidity Provision: Reimbursement of the DAO

Aavegotchi Improvement Proposal #72

Proposal Summary:

Changes from SigProp: The original Sigprop had four options for GHST Reimbursement, this CoreProp only includes the option that got the most support.

Little summary of where we are in the $7.5M liquidity allocation from the curve closing.

What has been used:

These funds (about $5M) used prior to the curve closing came from the DAO wallet, which we took roughly $4M worth of GHST and $1M DAI.

So we need to reimburse the DAO wallet with these $5M borrowed, we have two options:

  1. Reimburse all the funds ($5M) in DAI.

  2. Reimburse the $4M worth of GHST in GHST, so it means using DAI to buyback GHST.

If we choose to reimburse in GHST, the schedule of swaps to pay back the DAO could be 6 months. (With constant swaps over the period)

Not having too long of a timeline will help to have an average price closer to the price when we borrowed the funds.

The original Sigprop had four options for GHST Reimbursement, this CoreProp only includes the option that got the most support. Which is:

1 GHST is 1 GHST, trying to reimburse the 2,740,000 GHST borrowed with $5M DAI (Would be at maximum $5M purchase of GHST, can be lower if we suceed to get enought GHST to reimburse the DAO with less than $5M)

Technical details for the DAO directors:

Deploy a new "swap contract" (see AGIP 69) with the Liquidity wallet as owner

Swap 3/4/5/$7.5M DAI into USDC. (can be done in little chunks)

Send 3/4/5/$7.5M USDC to the contract. (can be done in little chunks)

Send GHST to the Treasury Wallet

Note: The 6 months swaps timeline specified can be changed to any timeline if the DAO is willing to.

Details on the AGIP can be found here

Option 1: Reimburse only in DAI

Option 2: Reimburse in GHST

Voting Period: 6 - 13 April 2023

Results:

OptionVotes
Reimburse in GHST14,000,000 GHST (89.64%)
Reimburse only in DAI1,600,000 GHST (10.36%)

Link to vote on Snapshot


Liquidity Provision: Adding the $2.5M left in a Quickswap Pool

Aavegotchi Improvement Proposal #73

Proposal Summary:

Little summary of where we are in the $7.5M liquidity allocation from the curve closing.

What has been used:

We already used about $5M for adding liquidity on Balancer and for the LM program on Quickswap, so we have about $2.5M DAI left.

From these $2.5M DAI left, I propose to use 50% of this amount to buy GHST, and pool it with 50% USDC in a Quickswap pool (Gamma V3), increasing liquidity and cash flow for the DAO (through fees).

Concerning the schedule of swaps, all the swaps should be done in 2 months (constant swaps). I believe 2 months is appropriate. Not too long since the sooner we have liquidity the better it is for the DAO/ecosystem, and doing it in less than 2 months would dilute our own LM program.

Technical details for the DAO directors:

Deploy a new "swap contract" (see AGIP 69) with the Liquidity wallet as owner

Swap $1.25M DAI into USDC. (can be done in little chunks)

Send $1.25M USDC to the contract. (can be done in little chunks)

Wait 2 months for the swaps to finish.

Add all the funds on the GHST-USDC pool (Gamma V3 Quickswap pool)

Details on the AGIP can be found here

Option 1: Yes, swap and add liquidity

Option 2: No, don’t do it

Voting Period: 6 - 13 April 2023

Results:

OptionVotes
Yes, swap and add liquidity15,000,000 GHST (97.48%)
No, don't do it376,000 GHST (2.52%)

Link to vote on Snapshot


DAO Meeting Management and Delivery: One-time disbursement for fulfilled deliverables

Aavegotchi Improvement Proposal #74

Proposal Summary:

I have taken feedback from the recent Media Team Signal proposal and am proposing a way to move forward;

In hindsight, a funding request for fulfilled deliverables and future funding should have been two separate proposals.

While there has been extensive discussion around ways information should be disseminated, there has been little pushback on the necessity of these meetings or the value they provide to stakeholders.

So, I would like to be made whole for my completed efforts there. I am happy to help formulate a new proposal in collaboration with the DAO based on aggregated feedback + additional input.

We can develop a satisfactory iteration of the previous DAO proposal reasonably quickly since extensive discussion exists. We will sort out details on management and delivery of meetings and associated media over 1-2 focused DAO calls. A subsequent proposal will get posted in addition to any challenging proposals (highly encouraged). The DAO can vote on the offering(s) of their choice.

This part of the last proposal did not seem like a point of contention and would serve as a reasonable way to continue moving forward with the DAO on what they would like to see from Sunday DAO calls.

January, February and March payments total 4800 GHST

Treasury Details:

4800 GHST priced @ the time of Signal Proposal Snapshot (1.07 USD/GHST)

Total disbursement amount in USD: 5,136

Paid out to 0xfD95Dea0f353618826d5FA94be862D9cb0d4dda8 within 48 hours of Core Proposal passing in either DAI or USDC

Details on the AGIP can be found here

Option 1: Fund completed work

Option 2: Do not fund completed work

Voting Period: 6 - 13 April 2023

Results:

OptionVotes
Fund completed work15,000,000 GHST (94.55%)
Do not fund completed work851,000 GHST (5.45%)

Link to vote on Snapshot


Aavegotchi X Anata Collaboration

Aavegotchi Improvement Proposal #75

Proposal Summary:

Changes from SigProp: The proposal at AnataDAO is currently passing. We also added clarification on how the Anatas will be bought and how the community can use the DAO owned Anatas.

WHAT

Provide Aavegotchi community with Anata NFT's. A similar proposal is passing with 100% in favor to buy Aavegotchi Gotchi’s from AnataDAO. The Anata team would TWAP buy GHST over a 1-3 day period and purchase Aavegotchi's / Portals on for our holders to participate in the Gotchiverse (Bazaar or Magic Eden, etc).

ABOUT

Anata is a collection of 2,000 Anime Themed VTube rigged avatars. It is the NFT you use on calls, streams, meetings, etc. Each anata counts as one vote in Anata DAO. Anata is an art project heavily catered towards content creators. So far, the DAO has voted to provide every Anata NFT holder a 3D VRM, 1/1 PFP, Chibi, Upgraded 2D Vtuber Files, Gaming & Metaverse world integrations.

Holders - 950

Active Members - 100 (ish)

Treasury - $4m+

Team - BigDSenpai, Grug, DCF God, Herro

WHY

I am a big believer in Aavegotchi. Some of you may remember I used to stream opening H1-H2 portals and giving away gotchi's at random to the community. I didn't have a Face Cam though - an Anata VTUBE avatar would have been perfect while playing - which makes chat and video way more interactive.

Anata has a very large gaming sector, with gaming events & nights firing off 4-5 times per week. It would be great to intertwine what we are doing with Pudgy Penguins, Cozy Penguins and other communities with Aavegotchi games.

TLDR; more exposure into the Gotchiverse by helping eachother get community members involved in both projects.

COST

A) $10,000 DAI (4-5 Anata)

B) $20,000 DAI (9-11 Anata)

C) Do Nothing

Average Anata price is .69-1ETH, the "cost" really depends on how much the DAO would want to give out to the community. I am all in favor of starting small if everyone else is.

The proposal would only be executed assuming the Anata DAO proposal passes. This is probably the best way to learn about Anata in under 2.5 minutes: https://twitter.com/AnataNFT/status/1625594906596249600

VOD of Moon playing Gotchi Miners: https://www.twitch.tv/videos/1779138941

Aavegotchi DAO Owning Anatas

Aavegotchi DAO will own the Anatas they purchase. Each Anata NFT comes with:

  1. Fully rigged vtuber 2D Files
  2. 3D VRM Files soon to be completed
  3. 1/1 Profile Pictures
  4. Any future releases tied to that specific Anata NFT # These files of the purchased Anata’s can be placed in an Aavegotchi holder-only discord channel for Aavegotchi community members to use.

Aavegotchi DAO Buying Anatas

Aavegotchi DAO will buy an equal (as reasonably possible) amount of Male & Female Anatas at the best prices (floor) across multiple marketplaces Blur, Opensea, etc. within two weeks after the proposal passing.

Details on the AGIP can be found here

Option 1: Yes, 10k DAI

Option 2: Yes, 20k DAI

Option 3: No, do nothing

Voting Period: 6 - 13 April 2023

Results:

OptionVotes
Yes, 20k DAI7,600,000 GHST (48.72%)
Yes, 10k DAI4,900,000 GHST (31.22%)
No, do nothing3,100,000 GHST (20.06%)

Link to vote on Snapshot


Create a DAO Treasury Dashboard

Aavegotchi Improvement Proposal #76

Proposal Summary:

I (MikeyJay) propose creating a DAO Treasury Dashboard to provide a clear overview of the Aavegotchi DAO’s financial health and activity. This dashboard, created in collaboration with Eitri (eitri#0228), will enable stakeholders to make informed decisions about the DAO’s operations and governance. It may also be useful to a bookkeeping and accounting team in the future, as it will provide summarized transaction information that can be posted as individual accounting ledger entries each month.

The dashboard will break down income sources, such as alchemica earned from Gotchiverse crafting, GHST earned from Baazaar fees and GBM auctions, and alloy earned from The Forge. It will also include a breakdown of various DAO token balances over time (GHST, DAI, alchemica, alloy, matic, and USDC).

The dashboard will be created using Dune Analytics. The complete specification for the dashboard can be reviewed here: https://ipfs.io/ipfs/QmXVahA1sCNVdZntcTGUobbMByF55qNg3Sm8FGT4BuNDVd

We aim to complete the dashboard within six weeks of the proposal's passage by the DAO. We request 2,000 DAI in funding, which we will allocate as follows:

  • 1,500 DAI paid to Eitri to create the dashboard

  • 500 DAI paid to myself for writing the specification and project management

Potential Risks

Our initial investigation suggests that we can use the freely available Dune Analytics to create the dashboard. However, there is a possibility that we may need a supplemental tool as work progresses. If we identify the need for a supplemental paid tool as work progresses, we will inform the DAO and, if necessary, seek approval for additional funding.

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
Yes17,000,000 GHST (97.29%)
No465,000 GHST (2.71%)

Link to vote on Snapshot

The completed Dashboard can be found here


Aavegotchi GHST Ship Summoning

Aavegotchi Improvement Proposal #77

Proposal Summary:

Changes from SigProp: The original Sigprop had requested payment in GHST, however the coreprop requests DAI.

$7700 USD paid in DAI for Aavegotchi logo sail. This sail will be great passive advertising for us and allows for active marketing to charter clients.

I got a quote on a billboard in our area, they charge $1200 a month with around 5400 views a day and are sold out. We’d get 5 years easy compared to 6 months with a billboard with easily a few hundred sets of eyes on the sail each trip.

We run 100-130 trips throughout the year. Trips are 2-5+ hours and we often have 12+ people onboard. The boat is owned and paid for and the sail is expected to last 5 to 10+ years from this sail and the costs of a billboard or something similar are way higher and less unique and targeted.

115 trips x 3 hours= 345 hours/year

345 hours x 5 years =1725 hours

$7700/1725 hours =$4.4/per hour of advertising minimum

BENEFITS

Captive target audience with extra income and crypto knowledge, unique advertising opportunity, media capture, onboarding help and discounted sailing trips for Aavegotchi holders. Opens the door for a world of content creation and unique marketing with merch as well as offering a platform for IRL meetups. Building positive synergy between the DAO and community supporters. I've already been offering 50% off discounts for Aavegotchi holders for over a year.

POTENTIAL RISK/DOWNSIDE

Damage to sail due to extreme weather (Hurricane, high-wind events, etc.) and daily usage. Sail must be used in the appropriate wind conditions to avoid damage. Advertising/Marketing funds could be used in other places.

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
No10,000,000 GHST (57.74%)
Yes7,600,000 GHST (42.26%)

Link to vote on Snapshot


Alchemica Spending Competition Season II

Aavegotchi Improvement Proposal #78

Proposal Summary:

Following the success of Season 1 and using the feedback from the Gotchiboard Survey we would now like to propose Alchemica Spending Competition Season 2. Starting date will be May 1st 2023.

Details same as season 1:

  • 80k Total prize pool
  • Funded from Gotchiverse Player Rewards Wallet
  • 4 one-week rounds
  • 20k prize pool each round
  • Top 50 places paid each round

New details for season 2:

  • Each round time multipliers will be same as Season 1 Round 1
  • Each round will also have a different token multiplier: Week 1 FUD 2x, Week 2 FOMO 2x, Week 3 ALPHA 2x, Week 4 KEK 2x
  • Off chain item spending will now be included
  • A new Super Proto Lickquidator will be released
  • Off chain item spending will only count once the item is USED
  • Some new tiles or decorations will also be released for the competition

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
Yes17,000,000 GHST (92.79%)
No1,300,000 GHST (7.21%)

Link to vote on Snapshot


Forge 2.0 Request for Funding

Aavegotchi Improvement Proposal #79

Proposal Summary:

• Hire the Forge Team for a 3-month period with an overall UI/UX focus

• Planned deliverables: full geode functionality with refilling of prize pool with at least 3 new schematics; respec potion completion and distribution; strong UI/UX focus with main website integration of the Dressing Room w/ similar art/RPG feel as offered by the Forge UI; major improvements to Forge UI/UX; operationalize a schematic pipeline for new schematic releases

• No plans for further core or alloy release in this period

• Goal is for content to accrue value to native assets (gotchis, wearables)

• Backgrounds, wearable skins, evolving pets and a new BRS-modifying slot will be tabled for further technical development. The Forge Team will prevent the most viable and community-favored project(s) for the next Forge installment.

• Compensation is denominated in USD instead of GHST for a total of $161,825 for the Forge Team and a 10,000 GHST bounty budget

The Aavegotchi Forge Team proposes a 3 month contracted period of service to the Aavegotchi DAO to continue developing and improve features on the Aavegotchi protocol and User Interface. Over this three-month period, we plan to “stick the landing” for the Forge, add additional User Interface work w/ an integrated dressing room, and outline potential new features that can be pursued by the Forge Team or other design teams.

A contracted three-month period allows the team to take on multiple projects simultaneously. It also allows our team the ability to provide rolling economic data, maintain and improve the UI, update the Core Framework document, and maximally engage the community. The Forge launch on 2/22 generated >$256,000 in total sales. We anticipate we will be able to continue to generate revenue without inflating cores or alloy and aim for budget neutrality or better while delivering new content, advancing the protocol, improving user experience, and providing value to native assets.

Forge Team Roadmap:

  • Geodes: Regardless of this proposal, the Forge team will debut the minimal viable Geode ASAP with function to obtain the 400 legendary Forge set schematics. As part of this proposal, the Forge Team will develop additional schematics for some of the unmatched cores from the Forge Launch auction. Plan to reload the prize pool by the end of April, ideally with multi-tier rarity functionality.

  • Review and complete the technical design and airdrop “Respec Potions”

  • UI Upgrade: Integrate the “Dressing Room” to the main Aavegotchi website. Create a dress-up and buy now option with new art, new NPC, and Aavegotchi aesthetic. Additionally, we will focus on overall UI/UX improvement with the goal of maximally educating users on protocol assets.

    • Schematic pipeline – Will operationalize new schematic creation with predictable schematic releases, randomized/fair trait selection, intentional approach to avoid power creep, and maximally assist in translating new wearables to Gotchiverse functionality

  • Updates to wearables.report (market data reporting) site to account for new wearables mechanics.

  • Add a dashboard of metrics related to The Forge (include reporting on two new mechanics developed by The Forge team)

  • Update existing metrics to account for changes in supply related to forging

  • UI/UX improvements (mostly navigation related to accommodate additional content, with some minor aesthetic updates

  • Back-end code improvements to allow for modularity and expandability in the future

Future Project Outlines – Forge Team to investigate and prepare potential proposals for the following:

  • Outline and potentially implement the transition from FRENS to GLTR for raffle tickets

  • New/Custom backgrounds – Develop a path for the community to design unique backgrounds and/or obtain Forge Team/Pixelcraft designed backgrounds

  • Wearable skins/non-BRS-modifying wearables – Continue aesthetics focus by creating a path for wearable skins w/ goal to maximize community-created content.

  • New BRS-modifying slot – Will be tabled for further economic and technical development for presentation to the DAO in Q3 2023*

  • Evolving pets/Upgradeable wearables – Tabled for further technical development and separate proposal for the DAO, though it still may be implemented by the Forge Team during the 3-month period or beyond.*

Forge Team Stipend:

For this work, diddly will be hired on as a full-time developer and responsible for all technical builds, solidity work and front-end management. This stipend for the Lead Developer role includes pay for extensive work performed in February-March 2023 to complete the Forge and to build the mobile user interface for a 4 month total stipend vs 3 months for the rest of the team. The three other roles will be part time ~20 hours/week. The 10,000 GHST bounty budget is to maximize external contributions and facilitate open contributions as much as possible.

Execution Details:

  • Three disbursements in DAI from the DAO Treasury Wallet to the Forge Team Wallet which will be specified in the core proposal:

  • $61,825 upon passage of core proposal

  • $50,000 30 days after passage of core proposal

  • $50,000 60 days after passage of core proposal

  • Funds will be sent to the following address: 0xa60CD32d13d1D99c1141eebD6D6F07652F19B982

In summary, we are requesting compensation for a dedicated 3-month period to form a devoted, highly skilled and proven team to continue developing the protocol. We strongly believe we will create more value than our asking cost as demonstrated by our previous success. We look forward to this period of exponential growth and helping the DAO continue its transition through the metamorphosis phase.

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
Yes12,000,000 GHST (65.41%)
No6,300,000 GHST (34.59%)

Link to vote on Snapshot


Fund development of Strategotchi - Digital Multiplayer version

Aavegotchi Improvement Proposal #80

Proposal Summary:

The Strategotchi team is seeking a grant to complete the design and development of Strategotchi - Digital Multiplayer version. The team aims to expand the Aavegotchi universe with a unique multiplayer gaming experience that favors politics and alliance building as heavily as strategy and gaming ability.

Introductory post + litepaper:

https://dao.aavegotchi.com/t/introducing-strategotchi/4671

Long Term Value:

Additionally, the grant will aid in bootstrapping Strata Inc., a legitimate software development company capable of providing long-term value to the ecosystem. By establishing a legal entity we can improve credibility, accountability, and better facilitate contracting with third parties, thereby enhancing the potential for scaling and achieving significant impact on adoption.

A Gotchi Multiplayer Strategy Game

Our game takes place in the Gotchiverse Grid, bringing players outside of the Citaadel for the first time and expanding on the established lore It features a new type of asset in the form of Guild Cards; NFT assets with in-game utility that allow players to build custom decks and tailor their play style to their preference.

Guild Cards Season 1 - Tokenomics and Distribution:

https://dao.aavegotchi.com/t/guild-cards-season-1-tokenomics-and-distribution/4724

Token Sinks:

The game will provide a sink for native tokens through “Ranked Mode” buy-ins in GHST and/or Alchemica. Future plans for sinks include crafting a Strategotchi Board Tile for Gotchiverse parcels, a Seasonal LE Guild Waarz Trophy deco, and de-gen game modes (Sacrificial Gotchi) that, utilizing Forge smelting, will create deflationary pressure on Gotchis and wearables.

Guild vs Guild:

Along with the development of the game, the team will host the Strategotchi Inaugural Guild Tournament, a precursor to Guild Waarz, our model for an ongoing seasonal tournament that gives guilds the opportunity to make their mark in Gotchiverse History with custom skinned Limited Edition Trophies

Gotchichain:

With the ability to process more than 2000 transactions per second, Gotchichain can provide a seamless and responsive gaming experience. This is why PC sees the potential for Strategotchi to launch with heavy support in Gotchichain's launch window

Budget:

We are seeking 131,400 USD (GHST equivalent) paid in 2 installments. A 50% upfront payment of 65,700 USD to be transferred upon successful passing of a core prop. The subsequent 50% (65,700 USD) to be paid upon the successful completion of the single player mode MVP (based on DAO foundation members’ judgment)

Deliverables:

  • Season 1 Guild Cards Distribution (GBM)

  • Single player mode (digital)

  • Multiplayer mode (digital)

  • Inaugural Guild Tournament (precursor to Guild Waarz)

Cost Breakdown:

Conclusion:

We believe this project has the potential to attract a new player base and expose the Aavegotchi IP to a new audience of strategy game enthusiasts, aligning it with the 2023 roadmap set out by PC, focusing on gaming and player growth.

It also serves our existing community by expanding utility of native assets as well as providing an engaging social experience involving Guild play, and pioneering the path for Guild vs. Guild competition.

As of today, I have achieved a verbal understanding with PC to have a limited licensing agreement extended to this project. Such a license will move into drafting and signatures only after the passage of this Sigprop. The agreement grants PC 20% of the revenue, and includes their support with smart contract development. (The remaining 80% is to be split evenly between player rewards and the DAO.)

It's important to emphasize that this grant is specifically for the digital version of the game, although plans for an official PC physical version are already being discussed. From my talks with the PC team, they are very enthusiastic about the idea and already have multiple manufacturing and distribution leads for the tabletop physical.

We are super excited and highly driven to embark on this ebic project, frens. With your support, Strategotchi aims to establish itself as a reliable and valuable contributor to the ecosystem over the long haul. We are eager to have your backing and work together to transform our aspirations into a reality!

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
No9,500,000 GHST (51.1%)
Yes9,100,000 GHST (48.9%)

Link to vote on Snapshot


DAO Directors : Treasury officer role

Aavegotchi Improvement Proposal #81

Proposal Summary:

Changes from Sigprop: This role will remain until the directors are re-elected.

Hello frens!

With the end of the curve, a substantial amount of funds has been given to the DAO. The directors have been discussing the importance of DAO officer roles for some time, and I believe it's crucial to start the process by appointing a treasurer for the DAO.

DAO officer roles are important because sometimes directors' tasks go beyond signing transactions on DAO proposals. These roles help to further structure the DAO. That's why I am running for the position of treasurer.

The purpose of the treasurer role would be to:

• Ensure that all movement of funds asked to the DAO is completely clear, without misinterpretation possible.•Ensure that all movement of funds is smooth, swap contracts have sufficient funds, transfer of funds is done in a timely manner, etc.

• Prepare a monthly summary of the DAO treasury that is accessible to all.

• Stay informed about DAO proposals, ongoing funding, and the status of the treasury.

• Additionally, the role would also serve as an "expert" role, advising directors on how to interact with smart contracts to minimize losses to the DAO.

As a current director, I receive a payment of 2,000 GHST every three months. Given the active nature of the treasurer role, I plan to dedicate two hours per day to this role and will be requesting an increase in compensation to 5,000 GHST per three months.

Why choose me (Maxicrouton)?

  • I possess in-depth knowledge of DeFi and market making, enabling me to provide valuable advice on all financial decisions related to the DAO.

  • I am well-versed in the DAO's structure and DAO fund locations. I think having a go-to person for all treasury matters can be helpful for the DAO.

  • My participation in the Curve transition team and in directors group allow me to be aware and understand every fund move.

Thank you for considering me for the treasurer role.

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
Yes18,000,000 GHST (93.82%)
No1,200,000 GHST (6.18%)

Link to vote on Snapshot


Channel Alchemica through a -2 kinship burn

Aavegotchi Improvement Proposal #82

Proposal Summary:

This proposal re-attempts to change kinship mechanics so that kinship points are burned during each Gotchi channeling event. Current Alchemica emission trajectories forecast an annual increase of 40% in supply due to persistent increases in Gotchi kinship multipliers at no cost to the player. The proposed change is a -2 kinship point burn per each Gotchi channeling event.

Additionally, a new rental permission will also be added for Aavegotchis that will on default be set to “NO” to avoid player friction with accidental kinship burning. Players may toggle this feature to allow renters to channel their gotchis or keep it off to preserve kinship.

Some benefits of this proposal:

  • Players will immediately face trade-offs for how to use kinship. This translates to either burning it at the altar to produce resources, or preserving it for other Aavegotchi uses like rarity farming, future gotchiverse functions, or expenditure in other games.

  • Develops some standardization around spending kinship. Serves as a good foundation for future spending utility.

  • There is a timing impact of this proposal where future Gotchiverse developments should provide meaningful kinship buffs from Pixelcraft efforts or through use in other games.

  • The specific burn rate can be adjusted via DAO vote over time if needed. The bigger focus is just implementing the mechanic change.

  • Alchemica emissions should lower as players opt to save points for kinship leaderboard ranking funded by the Aavegotchi protocol instead of spending them to expand their Gotchiverse assets.

Potential Risks

  • Players with newly summoned, or low kinship gotchis will lose channeling abilities if they want their kinship to grow. A counter-argument is:

  • Less engagement with Aavegotchis due to expected loss of channeling activity.

  • Additional complexity. This mechanic opens the door for dynamic strategy, but also has potential to overwhelm newcomers.

This work was the result of several people’s efforts including, but not limited to @Yanik_AI as the original kinship burning author, Alchemica + GLTR Task Force, @Immaterial for the edits, and feedback from the discussions boards.

Details on the AGIP can be found here

Option 1: Yes

Option 2: No

Voting Period: 18 - 25 April 2023

Results:

OptionVotes
Yes12,000,000 GHST (64%)
No6,700,000 GHST (36%)

Link to vote on Snapshot


Name of Aavegotchi Marketplace

Snapshot Voting

Proposal Summary: What should the Aavegotchi NFT Marketplace be called?

Aavegotchi is launching its own NFT marketplace on Polygon in tandem with the game!

What should we call the official Aavegotchi Marketplace?

Choice A: Aavegotchi Baazaar

Choice B: Aavegotchi Maarket

Choice C: Neither

The quorum for this vote is set to 500,000 GHST. If quorum is not reached, Pixelcraft will draw straws.

If "Neither" wins...you guys better start coming up with some good alternatives!

Voting Period: 8 - 11 February 2021

Results:

OptionVotes
Aavegotchi Baazaar973,380 GHST
Aavegotchi Maarket683,420 GHST
Neither150,380 GHST

Link to vote on Snapshot


Eligibility of GHST-USDC LP tokens to earn FRENS

Snapshot Voting

Proposal Summary: Should GHST-USDC LP token be eligible to earn FRENS?

Our liquidity migration program has been a huge success, with over 8M GHST migrated to Polygon already. However, as many community members have noted, liquidity for the GHST-USDC pair is still not deep enough to support trading large amounts of USDC for GHST on Quickswap.

We believe one way to remedy this is by adding GHST-USDC as a pair eligible for FRENS on https://aavegotchi.com/stake-polygon. Just like GHST-QUICK has a receipt token stkGHST-QUICK, staked GHST-USDC can also emit a stkGHST-USDC token, which may be eligible for rewards on Quickswap, if their team deems it necessary.

Since this decision directly affects gameplay, we believe it is a ripe candidate for our first Snapshot vote on Polygon.

We are setting a 500,000 GHST quorum for this vote to be enacted.

The GHST-USDC LP token will earn FRENS at the same rate as just staking GHST, since impermanent loss is minimal and fees are significant.

Voting Period: 8 - 11 February 2021

Results:

OptionVotes
Yes2,560,000 GHST
No354,030 GHST

Link to vote on Snapshot


Portals purchased in one transaction

Snapshot Voting

Proposal Summary: How many Portals can be purchased in one transaction?

Discussion period has ended for this topic, and now it's time to vote! The most popular options were: 1, 5, and 10 Portals per transaction.

Our fren @coderdannn also threw a spicy idea into the mix: an "Ape Tax" whereby higher numbers of Portals could be bought in a single transaction, but at a higher price. The Portals would be tiered as so:

  • 0-5: 100 GHST each

  • 6-15: 200 GHST each

  • 16-25: 300 GHST each

So this leaves us with four options: 1, 5, 10, and 25 (w/ ape tax).

Let your $GHST token speak for you, and vote!

Voting period: 72 hrs Minimum quorum: 10% of GHST on Matic (~1.1M GHST)

AavegotchiDAO discussion topic 👇

https://dao.aavegotchi.com/t/how-many-portals-should-be-bought-in-one-txn/17

Voting Period: 23 - 26 February 2021

Results:

OptionVotes
25 per txn (w/ Ape Tax)1,500,000 GHST
5 per txn921,830 GHST
10 per txn201,760 GHST
1 per txn169,000 GHST

Link to vote on Snapshot