# Aavegotchi Wiki (wiki.aavegotchi.com) Aavegotchi is a web3 gaming universe where players collect, customize, and play with ghost NFTs called Aavegotchis. Aavegotchis have onchain traits, equip wearable NFTs, and participate in gameplay systems such as rarity farming and Gotchiverse. This wiki is the long-form documentation hub for the game, ecosystem, and protocol history. For the app and marketplace surface (lending, inventory, trading, and live game UI), see: https://aavegotchi.com/llms.txt ## Token quick reference - **GHST** — core governance and utility token across the Aavegotchi ecosystem. - **GLTR** — Gotchiverse time-acceleration token used to speed installations and actions. - **KEK, ALPHA, FOMO, FUD** — Gotchiverse realm tokens (Alchemica resources). ## Gameplay mechanics at a glance - **Traits** — each Aavegotchi has 6 core traits that determine rarity profile and strategy. - **Wearables** — equippable NFTs that change visual style and trait values. - **Gotchiverse** — the Aavegotchi virtual world with realms, resources, and social play. - **Rarity farming** — seasonal competitions with leaderboard-based rewards. ## Key change: Migration to Base (2025-07-25) On 2025-07-25, Aavegotchi's canonical home migrated from Polygon to Base. Polygon-era contracts are frozen/view-only for most actions; Polygon-era pages are primarily historical context. ## Top pages (high-signal starting set) - **Aavegotchi (main)** — https://wiki.aavegotchi.com/introduction — high-level overview of what Aavegotchi is and how the ecosystem fits together. - **Wearables** — https://wiki.aavegotchi.com/wearables — wearable slots, stats, sets, and item utility. - **Traits** — https://wiki.aavegotchi.com/traits — trait system fundamentals and gameplay impact. - **Rarity Farming** — https://wiki.aavegotchi.com/rarity-farming — competition format, scoring logic, and rewards context. - **Gotchiverse** — https://wiki.aavegotchi.com/gotchiverse — world structure, activities, and progression systems. - **GHST** — https://wiki.aavegotchi.com/ghst — token role, usage, and ecosystem utility. - **Contracts** — https://wiki.aavegotchi.com/contracts — canonical smart contract references (Base-first). - **Baazaar** — https://wiki.aavegotchi.com/baazaar — marketplace behavior for items, wearables, and assets. - **Realm** — https://wiki.aavegotchi.com/estaates — realm parcels, ownership model, and land mechanics. - **Forge** — https://wiki.aavegotchi.com/forge — crafting system and recipe-based item creation. - **Lending** — https://wiki.aavegotchi.com/gotchi-lending — lending mechanics and delegation patterns. - **Guilds** — https://wiki.aavegotchi.com/guild — community guild structure and participation model. - **DAO** — https://wiki.aavegotchi.com/dao — governance framework, voting, and treasury context. - **Tokenomics** — https://wiki.aavegotchi.com/tokenomics — token design, flows, and economic model. - **Mini-games** — https://wiki.aavegotchi.com/minigames — game modes built around Aavegotchi assets. ## Full index - Curated AI index (all pages): https://wiki.aavegotchi.com/llms-full.txt - Sitemap XML: https://wiki.aavegotchi.com/sitemap.xml - Repo generation command: `npm run generate:llms-full` ## Guidance for citations - Prefer Base-era sections and Base addresses when answering "current" questions. - If a page is explicitly marked legacy/historical (Polygon era), treat it as archival unless the question is historical.